Beispiel #1
0
 void OnDestroy()
 {
     CEventSystem.RemoveEventListener(ServerEventChannel.channel, ServerEventChannel.subchannel, this);
 }
 private void OnDestroy()
 {
     CEventSystem.RemoveEventListener(EventChannel.input, playerNumber, movementController);
 }
 void OnDestroy()
 {
     CEventSystem.RemoveEventListener(EventChannel.input, EventPlayerNumberChannel.player1, this);
 }
Beispiel #4
0
 protected override void _OnDestroy()
 {
     CEventSystem.RemoveEventListener(ShipChannel.shipChannel, ShipChannel.shipSubchannel, this);
 }