public TeamCharacterStatus(byte[] data)
        {
            var byteOffset = 0;
            var id         = ByteUtility.GetInt(data, ref byteOffset);
            var name       = ByteUtility.GetString(data, ref byteOffset);
            var rank       = ByteUtility.GetShort(data, ref byteOffset);
            var lastOnline = ByteUtility.GetInt(data, ref byteOffset);

            this.Character = new TeamCharacter {
                Id = id, Name = name, Rank = rank, LastOnline = lastOnline
            };
        }
Beispiel #2
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        public CharacterList(byte[] data)
        {
            // TODO[CJ] Clean up
            var characters     = new List <Character>();
            var byteOffset     = 0;
            var characterCount = BitConverter.ToInt16(data, byteOffset);

            byteOffset += sizeof(short);
            for (var i = 0; i < characterCount; ++i)
            {
                if (byteOffset < data.Length)
                {
                    var id        = ByteUtility.GetInt(data, ref byteOffset);
                    var name      = ByteUtility.GetString(data, ref byteOffset);
                    var unknown1  = ByteUtility.GetInt(data, ref byteOffset);
                    var unknown2  = ByteUtility.GetInt(data, ref byteOffset);
                    var unknown3  = ByteUtility.GetInt(data, ref byteOffset);
                    var className = ByteUtility.GetString(data, ref byteOffset);
                    var unknown4  = ByteUtility.GetInt(data, ref byteOffset);

                    if (byteOffset < data.Length)
                    {
                        var hasSkins = ByteUtility.GetBoolean(data, ref byteOffset);
                        if (hasSkins)
                        {
                            var skinCount = ByteUtility.GetInt(data, ref byteOffset);
                            for (var j = 0; j < skinCount; ++j)
                            {
                                var unknown5  = ByteUtility.GetByte(data, ref byteOffset);
                                var skinName  = ByteUtility.GetString(data, ref byteOffset);
                                var skinName2 = ByteUtility.GetString(data, ref byteOffset);
                                var unknown6  = ByteUtility.GetLong(data, ref byteOffset);
                                var unknown7  = ByteUtility.GetByte(data, ref byteOffset);
                                for (var k = 0; k < 6; ++k)
                                {
                                    var skinFile = ByteUtility.GetString(data, ref byteOffset);
                                }
                            }
                        }
                    }

                    characters.Add(new Character {
                        Id = id, Name = name
                    });
                }
            }

            var test = ByteUtility.ByteArrayToHexString(data);

            this.Characters = characters.ToArray();
        }