/// <summary>
 /// Determines if the virtual path corresponds to a bundle.
 /// </summary>
 /// <param name="virtualPath">The virtual path requested.</param>
 /// <returns>A boolean value indicating whether the virtual path corresponds to a bundle.</returns>
 public bool IsBundleVirtualPath(string virtualPath)
 {
     if (ExceptionUtil.ValidateVirtualPath(virtualPath, "virtualPath") != null)
     {
         return(false);
     }
     return(Bundles.GetBundleFor(virtualPath) != null);
 }
Beispiel #2
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        /// <summary>
        /// Given a list of asset paths, expands bundles into individual assets if optimizations are off
        /// Returns a deduplicated list of paths to render
        /// </summary>
        /// <param name="assets"></param>
        /// <returns></returns>
        private IEnumerable <AssetTag> DeterminePathsToRender(IEnumerable <string> assets)
        {
            List <AssetTag> paths = new List <AssetTag>();

            foreach (string path in assets)
            {
                if (Resolver.IsBundleVirtualPath(path))
                {
                    if (!OptimizationEnabled)
                    {
                        // Get the contents of the bundle
                        IEnumerable <string> contents = Resolver.GetBundleContents(path);
                        foreach (string filePath in contents)
                        {
                            paths.Add(new AssetTag(filePath));
                        }
                    }
                    else
                    {
                        // Just render the unresolved bundle url(we render the versioned url later)
                        paths.Add(new AssetTag(path));

                        // Look for Cdn fallback if requested
                        if (Bundles.UseCdn)
                        {
                            Bundle bundle = Bundles.GetBundleFor(path);
                            if (bundle != null && !String.IsNullOrEmpty(bundle.CdnPath) && !String.IsNullOrEmpty(bundle.CdnFallbackExpression))
                            {
                                // Note: we know this is a bundle virtual path
                                AssetTag script = new AssetTag(String.Format(CultureInfo.InvariantCulture, OptimizationResources.CdnFallBackScriptString, bundle.CdnFallbackExpression, ResolveVirtualPath(path)));
                                script.IsStaticAsset = true;
                                paths.Add(script);
                            }
                        }
                    }
                }
                else
                {
                    paths.Add(new AssetTag(path));
                }
            }

            return(EliminateDuplicatesAndResolveUrls(paths));
        }
        /// <summary>
        /// Gets a set of file paths that correspond to the contents of a bundle.
        /// </summary>
        /// <param name="virtualPath">The virtual path requested.</param>
        /// <returns>An enumeration of application-relative virtual paths to the contents of a bundle.</returns>
        public IEnumerable <string> GetBundleContents(string virtualPath)
        {
            if (ExceptionUtil.ValidateVirtualPath(virtualPath, "virtualPath") != null)
            {
                return(null);
            }
            Bundle bundle = Bundles.GetBundleFor(virtualPath);

            if (bundle == null)
            {
                return(null);
            }

            List <string>  bundleContents = new List <string>();
            BundleContext  context        = new BundleContext(Context, Bundles, virtualPath);
            BundleResponse response       = bundle.GetBundleResponse(context);

            foreach (BundleFile file in response.Files)
            {
                bundleContents.Add(file.IncludedVirtualPath);
            }

            return(bundleContents);
        }