///<description>Reseting Internal Parameters</description> ///<param name="levelManager">LevelManager instance</param> public void ResetParam(LevelManager levelManager) { levelManager.playerPlaneController.onFireShot -= OnFire; levelManager.aIPlaneController.onFireShot -= OnFire; blastPool.ResetParam(levelManager); planeSpawnManager.DisableAllAIPlanes(); //Disable Pool Elements bulletPool.DisableAllPoolObjects(); //Disable Pool Elements blastPool.DisableAllPoolObjects(); //Disable Pool Elements }