Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     reserveList = BulletList.GetBulletList(BULLET_MAX, "en_bullet");
     activeList  = new LinkedList <Bullet>();
     audioEffect = GetComponents <AudioSource>();
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     reserveList = BulletList.GetBulletList(BULLET_MAX, "bullet");
     activeList  = new LinkedList <Bullet>();
 }