Beispiel #1
0
        public Player(Game game)
        {
            buildingBoardState   = (BuildingBoardState)game.Services.GetService(typeof(IBuildingBoardState));
            placingSoldiersState = (PlacingSoldiersState)game.Services.GetService(typeof(IPlacingSoldiersState));

            army_size = 21;
        }
Beispiel #2
0
        public Player(Game game)
        {
            chooseFlagState      = (ChooseFlagState)game.Services.GetService(typeof(IChooseFlagState));
            buildingBoardState   = (BuildingBoardState)game.Services.GetService(typeof(IBuildingBoardState));
            placingSoldiersState = (PlacingSoldiersState)game.Services.GetService(typeof(IPlacingSoldiersState));
            particleService      = (ParticleService)game.Services.GetService(typeof(ParticleService));

            army_size = 21;
        }