public void Test()
        {
            var data = new RiteAidData()
            {
                BirthDate  = "01/01/2000",
                City       = "Downingtown",
                StateName  = "Pennsylvania",
                Zip        = "19335",
                Condition  = ConditionType.WeakendImmuneSystem,
                Occupation = OccupationType.NoneOfTheAbove
            };

            var cache = new BrowserCache(5, data, Checker.Initializer, Checker.Resetter);

            var browser1 = cache.Pop();
            var browser2 = cache.Pop();

            cache.Push(browser1);

            browser1 = cache.Pop();
        }
Beispiel #2
0
        private void ProcessStoreSlot(Store store, Slots slot)
        {
            var       activeAlert = Alerts.Find(a => a.AlertStatus == AlertStatusType.Active || a.AlertStatus == AlertStatusType.New);
            AlertData storeAlert  = null;

            activeAlert?.ActiveStores.TryGetValue(store.storeNumber, out storeAlert);
            if (slot.Slot1 || slot.Slot2)
            {
                // see if there is an active alert, if so we'll add to that, otherwise create a new one
                if (activeAlert == null)
                {
                    activeAlert = new Alert()
                    {
                        AlertStatus  = AlertStatusType.New,
                        ActiveStores = new Dictionary <int, AlertData>(),
                    };
                    Alerts.Add(activeAlert);
                }

                var hasSlots = true;
                if (storeAlert == null)
                {
                    storeAlert = new AlertData()
                    {
                        StoreNumber = store.storeNumber,
                        ZipCode     = store.zipcode,
                        Slot1       = slot.Slot1,
                        Slot2       = slot.Slot2,
                        Start       = DateTime.Now,
                        Status      = StoreStatusType.New
                    };
                    activeAlert.ActiveStores.Add(store.storeNumber, storeAlert);
                }

                var checkInfo = "";
                if (BrowserCheck && (storeAlert.Status == StoreStatusType.New || storeAlert.Status == StoreStatusType.Retry))
                {
                    //Console.Beep(600, 200);
                    var checkStatus = CheckStore(store);
                    hasSlots             = checkStatus.slots;
                    checkInfo            = checkStatus.info;
                    storeAlert.Browser   = checkStatus.browser;
                    storeAlert.LastCheck = DateTime.Now;
                    storeAlert.Tries++;
                }

                if (hasSlots && storeAlert.Status != StoreStatusType.Wait)
                {
                    Console.Beep(600, 800);
                    Console.WriteLine(
                        $"{DateTime.Now:s} : Store {store.storeNumber} ({store.milesFromCenter:0.00} miles) {store.address} {store.city} {store.zipcode} has slots {slot.Slot1} {slot.Slot2} ({storeAlert.Status})");
                    storeAlert.Status = StoreStatusType.Hold;
                }
                else
                {
                    // try 3 times then wait a bit before retrying
                    if (storeAlert.Tries > 3)
                    {
                        storeAlert.Status = StoreStatusType.Wait;
                    }
                    else
                    {
                        storeAlert.Status = StoreStatusType.Retry;
                    }

                    if (storeAlert.Status == StoreStatusType.Wait)
                    {
                        Console.WriteLine($"{DateTime.Now:s} : Store {store.storeNumber} ({store.milesFromCenter:0.00} miles) {store.zipcode} reported slots - waiting");
                        if (DateTime.Now.Subtract(storeAlert.LastCheck.Value).Minutes > 3)
                        {
                            storeAlert.Tries  = 0;
                            storeAlert.Status = StoreStatusType.Retry;
                        }
                    }
                    else
                    {
                        Console.WriteLine(
                            $"{DateTime.Now:s} : Store {store.storeNumber} ({store.milesFromCenter:0.00} miles) {store.zipcode} reported slots but none found ({checkInfo}) ({storeAlert.Tries} tries)");
                    }
                }
            }
            else
            {
                if (storeAlert != null)
                {
                    // if we were holding, see if it's long enough to remove it
                    if (storeAlert.Status == StoreStatusType.Hold && DateTime.Now.Subtract(storeAlert.LastCheck.Value).Minutes > 10)
                    {
                        storeAlert.Status = StoreStatusType.Wait;
                        browserCache.Release(storeAlert.Browser);
                    }

                    var removed = false;
                    // see if this store was active - if so, mark the end date (but not if Hold status)
                    if (storeAlert.End == null && storeAlert.Status != StoreStatusType.Hold)
                    {
                        removed = true;
                        try
                        {
                            browserCache.Push(storeAlert.Browser);
                        }
                        catch (Exception)
                        {
                        }
                    }

                    if (removed)
                    {
                        storeAlert.End     = DateTime.Now;
                        storeAlert.Browser = null;
                        Console.WriteLine($"{DateTime.Now:s} : Store {store.storeNumber} no longer has slots");
                    }

                    var activeStores = activeAlert.ActiveStores.Values.ToList().FindAll(a => a.End == null);
                    if (removed && activeStores.Count > 0)
                    {
                        foreach (var activeStore in activeStores)
                        {
                            Console.WriteLine(
                                $"{DateTime.Now:s} : Store {activeStore.StoreNumber} zip {activeStore.ZipCode} still has active slots ({activeStore.Status})");
                        }
                    }
                }
            }
        }