Beispiel #1
0
 private void BridgeRouting()
 {
     _iAmDeltaRouting  = false;
     _iAmBridgeRouting = true;
     //GameScene.print("Bridge Routing init");
     _bridgeRouter = new BridgeRouter(_ini, _fin, _person, _routeType);
 }
 public MainWindow()
 {
     FftAndColorsSource = SettingsSerializationManager.DeSerialize("default.xml", typeof(FFTDependencyWrapper)) as FFTDependencyWrapper;
     Sender             = BridgeRouter.Instance;
     InitializeComponent();
     initializeBindings();
     t          = new System.Windows.Threading.DispatcherTimer();
     t.Interval = new TimeSpan(0, 0, 0, 0, 50);
     t.Tick    += new EventHandler(dispatcherTimer_Tick);
     t.Start();
 }