Beispiel #1
0
    // Use this for initialization
    public override void Start()
    {
        base.Start();

        //スクリプトを読み込む
        hpapi = GameObject.Find("Canvas").GetComponent <HpApi>();
        boss  = GameObject.Find("Boss_B").GetComponent <Boss_B>();

        //向きの修正
        if (boss.transform.position.x - boss.playerPosithion.x > 0)
        {
            transform.localScale = new Vector3(transform.localScale.x * -1, transform.localScale.y, transform.localScale.z);
        }
    }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     //スクリプトを読み込む
     hpapi = GameObject.Find("Canvas").GetComponent <HpApi>();
     boss  = GameObject.Find("Boss_B").GetComponent <Boss_B>();
 }
Beispiel #3
0
 // Use this for initialization
 void Start()
 {
     //ボスのスクリプトを取得
     boss = transform.root.GetComponent <Boss_B>();
 }