Beispiel #1
0
    private void WireCut()
    {
        GetComponent <Collider>().enabled = false;
        GetComponent <AudioPlayer>().Play();

        Bomb bomb = FindObjectOfType <Bomb>();

        if (correctWire)
        {
            Debug.Log("Bomb diffused, trigger next sequence.");
            bomb.CutRightWire();
        }
        else
        {
            Debug.Log("Bomb exploded, trigger death state.");
            bomb.CutWrongWire();
        }

        SwapWireModel();
    }