public override void Disconnected(BoltConnection connection) { LobbyPhotonPlayer player = connection.GetLobbyPlayer(); if (player != null) { BoltLog.Info("Disconnected"); player.RemovePlayer(); } }
public override void Disconnected(BoltConnection connection) { LobbyPhotonPlayer player = connection.GetLobbyPlayer(); if (player != null) { BoltLog.Info("Disconnected"); player.RemovePlayer(); } }