Beispiel #1
0
 public void SetupGame()
 {
     boardHandler.CreateTiles();
     boardHandler.SetupTileResourceTypes();
     boardHandler.SetupChanceTokens();
     boardHandler.SetupRobberAtDesert();
 }
Beispiel #2
0
    public void SetupGame()
    {
        boardHandler.CreateTiles();
        if (GameConfigManager.Instance.resourceLoadout == null || GameConfigManager.Instance.resourceLoadout.Count == 0)
        {
            boardHandler.SetupTileResourceTypesRandom();
        }
        else
        {
            boardHandler.SetupTileResourceTypes(GameConfigManager.Instance.resourceLoadout);
        }

        boardHandler.SetupChanceTokens();
        boardHandler.SetupRobberAtDesert();
    }