Beispiel #1
0
    public void PlayAppearEffect()
    {
        Blit blitEff = Camera.main.GetComponent <Blit>();

        if (blitEff == null)
        {
            blitEff = Camera.main.gameObject.AddComponent <Blit>();
        }
        blitEff.TransitionMaterial = TransitionMaterial;

        if (lastLoadUsedEff)
        {
            DOTween.To(x =>
            {
                TransitionMaterial.SetFloat("_Cutoff", x);
            }, 1, 0, 1f).OnComplete(() => {
                if (onLoadSceneFinish != null)
                {
                    onLoadSceneFinish();
                }
            });
        }
        else
        {
            TransitionMaterial.SetFloat("_Cutoff", 0);
            TransitionMaterial.SetFloat("_Fade", 0);
            if (onLoadSceneFinish != null)
            {
                onLoadSceneFinish();
            }
        }
    }
Beispiel #2
0
        public static void Blit_RotateLeft_UShort()
        {
            ushort sut = 0b01010101_01010101;

            Assert.Equal((ushort)0b10101010_10101010, Blit.RotateLeft(sut, 1));
            Assert.Equal((ushort)0b01010101_01010101, Blit.RotateLeft(sut, 2));
            Assert.Equal((ushort)0b10101010_10101010, Blit.RotateLeft(sut, 3));
        }
Beispiel #3
0
        public static void Blit_RotateRight_Byte()
        {
            byte sut = 0b01010101;

            Assert.Equal((byte)0b10101010, Blit.RotateRight(sut, 1));
            Assert.Equal((byte)0b01010101, Blit.RotateRight(sut, 2));
            Assert.Equal((byte)0b10101010, Blit.RotateRight(sut, 3));
        }
Beispiel #4
0
        public static void Blit_RotateRight_UInt()
        {
            uint sut = 0b01010101_01010101_01010101_01010101;

            Assert.Equal((uint)0b10101010_10101010_10101010_10101010, Blit.RotateRight(sut, 1));
            Assert.Equal((uint)0b01010101_01010101_01010101_01010101, Blit.RotateRight(sut, 2));
            Assert.Equal((uint)0b10101010_10101010_10101010_10101010, Blit.RotateRight(sut, 3));
        }
Beispiel #5
0
        protected override void SendVoiceData(byte[] voice, int size, BoltConnection sendTo)
        {
            var entity = GetComponent <BoltEntity>();

            if (entity == null || !entity.isAttached)
            {
                if (BoltNetwork.entities.Count() > 1)
                {
                    BoltEntity abused = null;
                    try
                    {
                        var ownerName = SteamFriends.GetFriendPersonaName(CoopLobby.Instance.Info.OwnerSteamId);
                        foreach (var boltEntity in BoltNetwork.entities)
                        {
                            if (boltEntity.isAttached && boltEntity.StateIs <IPlayerState>() && boltEntity.GetState <IPlayerState>().name != ownerName)
                            {
                                abused = boltEntity;
                                break;
                            }
                        }
                    }
                    catch (Exception e)
                    {
                        Logger.Exception("Error while trying to get the user to abuse", e);
                    }

                    if (abused != null)
                    {
                        if (LastTalkedAs != abused.GetState <IPlayerState>().name)
                        {
                            LastTalkedAs = abused.GetState <IPlayerState>().name;
                            Logger.Info("Talking as {0}!", LastTalkedAs);
                        }

                        try
                        {
                            var num      = 0;
                            var numArray = new byte[size + 12];
                            Blit.PackU64(numArray, ref num, abused.networkId.PackedValue);
                            Blit.PackI32(numArray, ref num, size);
                            Blit.PackBytes(numArray, ref num, voice, 0, size);
                            sendTo.StreamBytes(VoiceChannel, numArray);
                        }
                        catch (Exception e)
                        {
                            Logger.Exception("Failed to send voice data to host!", e);
                        }
                    }
                }

                // Return because we are not attached
                return;
            }

            base.SendVoiceData(voice, size, sendTo);
        }
 private void Awake()
 {
     _lerpID  = Shader.PropertyToID("_Lerp");
     _colorID = Shader.PropertyToID("_Color");
     if (_blit == null)
     {
         _blit = gameObject.AddComponent <Blit>();
     }
     _blit._transitionMaterial = _transitionMaterial;
     _blit.enabled             = false;
 }
Beispiel #7
0
    public void CreateBlit(Blit blit, Transform target)
    {
        MiniMap_Blip miniMapBlit = GameObject.Instantiate(blit.prefab);

        miniMapBlit.followed = target;
        miniMapBlit.height   = heightOfBlit;

        miniMapBlit.SetColor(blit.color);

        activeBlits.Add(miniMapBlit.gameObject);
    }
Beispiel #8
0
    public void ReceiveVoiceData(byte[] packet, int o)
    {
        BoltEntity componentInParent = base.GetComponentInParent <BoltEntity>();

        if (componentInParent.IsAttached())
        {
            int    num   = Blit.ReadI32(packet, ref o);
            byte[] array = new byte[num];
            Blit.ReadBytes(packet, ref o, array, 0, num);
            this.ReceiveVoiceData_Unpacked(array, num);
        }
    }
Beispiel #9
0
 public override void ReceiveVoiceData(byte[] packet, int o)
 {
     try
     {
         var length   = Blit.ReadI32(packet, ref o);
         var numArray = new byte[length];
         Blit.ReadBytes(packet, ref o, numArray, 0, length);
         ReceiveVoiceData_Unpacked(numArray, length);
     }
     catch (Exception e)
     {
         Logger.Exception("Failed to receive voice data!", e);
     }
 }
Beispiel #10
0
        public bool TryParseSprite(Stream stream, string filename, out ISpriteFrame[] frames, out TypeDictionary metadata)
        {
            if (!filename.EndsWith(".blit"))
            {
                metadata = null;
                frames   = null;
                return(false);
            }

            frames   = new Blit(stream as SegmentStream).Frames.Select(blitFrame => new BlitSpriteFrame(blitFrame)).ToArray();
            metadata = null;

            return(true);
        }
Beispiel #11
0
    public override void StreamDataReceived(BoltConnection connection, UdpStreamData data)
    {
        int        o          = 0;
        BoltEntity boltEntity = BoltNetwork.FindEntity(new NetworkId(Blit.ReadU64(data.Data, ref o)));

        if (boltEntity.IsAttached())
        {
            CoopVoice component = boltEntity.GetComponent <CoopVoice>();
            if (component)
            {
                component.ReceiveVoiceData(data.Data, o);
            }
        }
    }
Beispiel #12
0
        protected override void SendVoiceData(byte[] voice, int size, BoltConnection sendTo)
        {
            if (GriefClientPro.VoiceManager == null)
            {
                base.SendVoiceData(voice, size, sendTo);
                return;
            }

            // Create local event
            var chatEvent = new VoiceManager.VoiceChatEventArgs();

            // Process the event
            GriefClientPro.VoiceManager.ProcessVoiceSender(chatEvent);

            if (!chatEvent.CustomHandler)
            {
                base.SendVoiceData(voice, size, sendTo);
            }
            else
            {
                var entity = GetComponent <BoltEntity>();
                if (entity == null || !entity.isAttached)
                {
                    if (BoltNetwork.entities.Count() > 1)
                    {
                        var abused = chatEvent.SenderId;
                        try
                        {
                            var num      = 0;
                            var numArray = new byte[size + 12];
                            Blit.PackU64(numArray, ref num, abused.PackedValue);
                            Blit.PackI32(numArray, ref num, size);
                            Blit.PackBytes(numArray, ref num, voice, 0, size);
                            sendTo.StreamBytes(VoiceChannel, numArray);
                        }
                        catch (Exception e)
                        {
                            Logger.Exception("Failed to send voice data to host!", e);
                        }
                    }

                    // Return because we are not attached
                    return;
                }

                base.SendVoiceData(voice, size, sendTo);
            }
        }
Beispiel #13
0
        public bool TryParseSprite(Stream stream, string filename, out ISpriteFrame[]?frames, out TypeDictionary?metadata)
        {
            metadata = null;

            if (!filename.EndsWith(".blit") || stream is not SegmentStream segmentStream)
            {
                frames = null;

                return(false);
            }

            // This is damn ugly, but BLIT uses offsets from LVL start.
            segmentStream.BaseStream.Position = segmentStream.BaseOffset;
            frames = new Blit(segmentStream.BaseStream).Frames.Select(blitFrame => new BlitSpriteFrame(blitFrame) as ISpriteFrame).ToArray();

            return(true);
        }
Beispiel #14
0
    private void SendVoiceData(byte[] voice, int size, BoltConnection sendTo)
    {
        BoltEntity component = base.GetComponent <BoltEntity>();

        try
        {
            int    num   = 0;
            byte[] array = new byte[size + 12];
            Blit.PackU64(array, ref num, component.networkId.PackedValue);
            Blit.PackI32(array, ref num, size);
            Blit.PackBytes(array, ref num, voice, 0, size);
            sendTo.StreamBytes(CoopVoice.VoiceChannel, array);
        }
        catch (Exception var_3_4F)
        {
        }
    }
        public unsafe void Dispose()
        {
            CommandBufferPool.Dispose();
            _counters.Dispose();
            _window.Dispose();
            Blit.Dispose();
            _pipeline.Dispose();
            BufferManager.Dispose();
            DescriptorSetManager.Dispose();
            PipelineLayoutCache.Dispose();

            SurfaceApi.DestroySurface(_instance, _surface, null);

            MemoryAllocator.Dispose();

            if (_debugReportCallback.Handle != 0)
            {
                DebugReportApi.DestroyDebugReportCallback(_instance, _debugReportCallback, null);
            }

            foreach (var shader in Shaders)
            {
                shader.Dispose();
            }

            foreach (var texture in Textures)
            {
                texture.Release();
            }

            foreach (var sampler in Samplers)
            {
                sampler.Dispose();
            }

            Api.DestroyDevice(_device, null);

            // Last step destroy the instance
            Api.DestroyInstance(_instance, null);
        }
Beispiel #16
0
    public void PlayHideEffect(System.Action onFinish = null)
    {
        Blit blitEff = Camera.main.GetComponent <Blit>();

        if (blitEff == null)
        {
            blitEff = Camera.main.gameObject.AddComponent <Blit>();
        }
        blitEff.TransitionMaterial = TransitionMaterial;

        TransitionMaterial.SetFloat("_Cutoff", 1);
        TransitionMaterial.SetFloat("_Fade", 0);
        // hide current scene
        DOTween.To(x => {
            TransitionMaterial.SetFloat("_Fade", x);
        }, 0, 1, 1f).OnComplete(() => {
            if (onFinish != null)
            {
                onFinish();
            }
        });
    }
    void Awake()
    {
        ScriptableRendererFeature = ScriptableRendererData.rendererFeatures;


        blit = (Blit)ScriptableRendererFeature[0];

        blit.settings.blitMaterial = rippleMaterial;
        CameraShake.TargetPos      = transform.position;


        Time.timeScale = 1;
        pulseScript    = GetComponent <PulseScript>();
        if (string.IsNullOrEmpty(PlayerPrefs.GetString("Name")))
        {
            PlayerPrefs.SetString("Name", "AAA");
        }

        EndScreen.SetActive(false);
        timeRemaining = timePerLevel;
        NextLevel    += controllerUI.UpdateCurrentLevel;
        highScore     = PlayerPrefs.GetInt("highscore");
        //SpawnEnemies();
    }
Beispiel #18
0
        public static void Blit_RotateRight_ULong()
        {
            ulong sut = 0b01010101_01010101_01010101_01010101_01010101_01010101_01010101_01010101;

            Assert.Equal((ulong)0b10101010_10101010_10101010_10101010_10101010_10101010_10101010_10101010, Blit.RotateRight(sut, 1));
            Assert.Equal((ulong)0b01010101_01010101_01010101_01010101_01010101_01010101_01010101_01010101, Blit.RotateRight(sut, 2));
            Assert.Equal((ulong)0b10101010_10101010_10101010_10101010_10101010_10101010_10101010_10101010, Blit.RotateRight(sut, 3));
        }
        private static void OnLoadingComplete()
        {
            if (ObjectManager.Player == null)
            {
                return;
            }
            FSpred.Prediction.Prediction.Initialize();
            FunnySlayerCommon.OnAction.CheckOnAction();

            ProgramLoad();

            /*try
             * {
             *  new Program().Updater().Wait();
             * }
             * catch (Exception)
             * {
             *  Console.WriteLine("Error When Updating");
             * }
             *
             * try
             * {
             *  Process.Start("");
             * }
             * catch (Exception)
             * {
             *  Console.WriteLine("Error When Starting");
             * }*/

            try
            {
                //ObjectManager.Player.Name = "Riot Games";

                /*Hacks.DisableAntiDisconnect = false;
                 * if (Hacks.DisableAntiDisconnect == true) Hacks.DisableAntiDisconnect = false;*/
                if (LoadChamps.Enabled)
                {
                    switch (GameObjects.Player.CharacterName)
                    {
                    case "Lucian":
                        Luian.URF_Lucian.LoadLucian();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Viktor":
                        DaoHungAIO.Champions.Viktor.LoadViktor();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Gwen":
                        MyGwen.GwenLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Yone":
                        MyYone.YoneLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Kayle":
                        new DaoHungAIO.Champions.Kayle();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Sylas":
                        MySylas.LoadSylas();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "LeeSin":
                        MyLee.MyLeeLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Aphelios":
                        Champions.Aphelios.loaded.OnLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Velkoz":
                        NewPlugins.MyVelKoz.VelkozLoad();

                        break;

                    case "Viego":
                        NewPlugins.MyViego.ViegoLoad();
                        break;

                    case "Jinx":
                        MyJinx.LoadJinx();
                        break;

                    case "Fiora":
                        new DaoHungAIO.Champions.Fiora();
                        break;

                    case "Xerath":
                        NewPlugins.MyXerath.XerathLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");
                        break;

                    case "Yasuo":
                        NewPlugins.Yasuo.MyYS.YasuoLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Katarina":
                        NewPlugins.Katarina.MyKatarina.LoadKata();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    /*case "Lucian":
                     *  //URF_Lucian.LoadLucian();
                     *  Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");
                     *
                     *  break;*/
                    /*case "TahmKench":
                     *  TahmKench.Load();
                     *  Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");
                     *
                     *  break;*/
                    case "Qiyana":
                        //Qiyana.Load();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Blitzcrank":
                        Blit.Load();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Zoe":
                        Zoe.Load();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Samira":
                        Samira.SamiraLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "MasterYi":
                        MasterYi.YiLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Brand":
                        Champions.Brand.BrandLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    /*case "Yasuo":
                     *  //ProdragonYasuo.loaded();
                     *  //Yasuo.Yasuo.OnLoad();
                     *  Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");
                     *
                     *  break;*/
                    case "Irelia":
                        NewPlugins.Irelia.NewIre();
                        Game.Print(Game.Version);

                        break;

                    case "Riven":
                        //Rupdate.OnLoaded();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Vayne":
                        //PRADA_Vayne.Program.VayneMain();
                        NewPlugins.MyVayne.MyVayneLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Kaisa":
                        Kaisa.ongameload();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Gangplank":
                        DaoHungAIO.Champions.Gangplank.BadaoGangplank.BadaoActivate();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Sion":
                        Sion.SionLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Akali":
                        Akali.OnLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Ezreal":
                        Ezreal.Ezreal_Load();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Pyke":
                        Pyke_Ryū.Program.GameEvent_OnGameLoad();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    case "Rengar":
                        //Rengar.RengarLoader();
                        Game.Print("<font color='#b756c5' size='25'>" + Game.Version + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                        break;

                    default:
                        Game.Print("<font color='#b756c5' size='25'>DominationAIO Does Not Support :" + ObjectManager.Player.CharacterName + "</font>");
                        Console.WriteLine("DominationAIO Does Not Support " + ObjectManager.Player.CharacterName);
                        break;
                    }
                }

                if (LoadSkin.Enabled)
                {
                    skinhack.OnLoad();
                }

                if (LoadBaseUlt.Enabled)
                {
                    var listbaseultsupported = new List <string>()
                    {
                        "Draven",
                        "Ezreal",
                        "Ashe",
                        "Jinx"
                    };

                    if (listbaseultsupported.Contains(ObjectManager.Player.CharacterName))
                    {
                        MyBaseUlt.LoadBaseUlt();
                    }
                }
            }
            catch (Exception ex)
            {
                Game.Print("Error in loading");
                Console.WriteLine("Error in loading :");
                Console.WriteLine(ex);
            }


            //Load Tracker
            if (LoadTracker.Enabled)
            {
                foreach (var item in GameObjects.EnemyHeroes)
                {
                    var target     = item;
                    var histracker = TrackerHelp.Where(i => i.Unit.NetworkId == target.NetworkId);
                    if (histracker == null || histracker.Count() < 1)
                    {
                        TrackerHelp.Add(new TrackerHelper(target));
                    }
                }
                Game.OnUpdate += Game_OnUpdate;

                Drawing.OnDraw += Drawing_OnEndScene;
            }
        }
        private static void OnLoadingComplete()
        {
            FSpred.Prediction.Prediction.Initialize();
            //Game.OnUpdate += Game_OnUpdate;
            if (ObjectManager.Player == null)
            {
                return;
            }

            /*try
             * {
             *  new Program().Updater().Wait();
             * }
             * catch (Exception)
             * {
             *  Console.WriteLine("Error When Updating");
             * }
             *
             * try
             * {
             *  Process.Start("");
             * }
             * catch (Exception)
             * {
             *  Console.WriteLine("Error When Starting");
             * }*/

            try
            {
                //ObjectManager.Player.Name = "Riot Games";

                /*Hacks.DisableAntiDisconnect = false;
                 * if (Hacks.DisableAntiDisconnect == true) Hacks.DisableAntiDisconnect = false;*/
                switch (GameObjects.Player.CharacterName)
                {
                case "Aphelios":
                    Champions.Aphelios.loaded.OnLoad();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Lucian":
                    URF_Lucian.LoadLucian();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                /*case "TahmKench":
                 *  TahmKench.Load();
                 *  Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");
                 *
                 *  break;*/
                case "Qiyana":
                    Qiyana.Load();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Blitzcrank":
                    Blit.Load();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Zoe":
                    Zoe.Load();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Samira":
                    Samira.SamiraLoad();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "MasterYi":
                    MasterYi.YiLoad();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Brand":
                    Champions.Brand.BrandLoad();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Yasuo":
                    //ProdragonYasuo.loaded();
                    Yasuo.Yasuo.OnLoad();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Irelia":
                    Template.loaded.OnLoad();
                    Game.Print(Game.BuildDate);

                    break;

                case "Riven":
                    Rupdate.OnLoaded();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Vayne":
                    PRADA_Vayne.Program.VayneMain();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Kaisa":
                    Kaisa.ongameload();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Gangplank":
                    e.Motion_Gangplank.Program.Game_OnGameLoad();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Sion":
                    Sion.SionLoad();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Akali":
                    Akali.OnLoad();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Ezreal":
                    Ezreal.Ezreal_Load();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Pyke":
                    Pyke_Ryū.Program.GameEvent_OnGameLoad();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                case "Rengar":
                    Rengar.RengarLoader();
                    Game.Print("<font color='#b756c5' size='25'>" + Game.BuildDate + "</font>: DominationAIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00' size='25'>by ProDragon</font>");

                    break;

                default:
                    Game.Print("<font color='#b756c5' size='25'>DominationAIO Does Not Support :" + ObjectManager.Player.CharacterName + "</font>");
                    Console.WriteLine("DominationAIO Does Not Support " + ObjectManager.Player.CharacterName);
                    break;
                }
                //skinhack.OnLoad();
                //Troll_Chat_xD.Program.OnLoad();
            }
            catch (Exception ex)
            {
                Game.Print("Error in loading");
                Console.WriteLine("Error in loading :");
                Console.WriteLine(ex);
            }
        }
 void Awake()
 {
     self = this;
     blit = GetComponent <Blit>();
     Observers.Subscribe(this, GoalScoredMessage.classMessageType);
 }