Beispiel #1
0
        public AsyncReceiveDispatcher(Receiver receiver, BlinkParser parser, ReceiveDelivery receiveDelivery, BlinkDelivery blinkDelivery, float progressPrecision)
            : base(progressPrecision)
        {
            mReceiver        = receiver;
            mBufferSize      = receiver.GetBufferSize();
            mParser          = parser;
            mReceiveDelivery = receiveDelivery;
            mBlinkDelivery   = blinkDelivery;

            // Set Buffer
            SetBuffer(new byte[mBufferSize], 0, mBufferSize);

            // Start
            ReceiveAsync(0);
        }
        public AsyncReceiveDispatcher(Receiver receiver, BlinkParser parser, ReceiveDelivery receiveDelivery, BlinkDelivery blinkDelivery, float progressPrecision)
            : base(progressPrecision)
        {
            mReceiver = receiver;
            mBufferSize = receiver.GetBufferSize();
            mParser = parser;
            mReceiveDelivery = receiveDelivery;
            mBlinkDelivery = blinkDelivery;

            // Set Buffer
            SetBuffer(new byte[mBufferSize], 0, mBufferSize);

            // Start
            ReceiveAsync(0);
        }
Beispiel #3
0
        public new void Dispose()
        {
            if (!IsDisposed())
            {
                mParser = null;

                ReceivePacket packet = mReceivePacket;
                mReceivePacket = null;

                Receiver receiver = mReceiver;
                mReceiver = null;

                ReceiveDelivery receiveDelivery = mReceiveDelivery;
                mReceiveDelivery = null;

                if (packet != null && receiveDelivery != null)
                {
                    if (mSurplusLen > 0)
                    {
                        packet.EndPacket();
                        receiveDelivery.PostReceiveEnd(packet, false);
                    }
                }

                BlinkDelivery blinkDelay = mBlinkDelivery;
                mBlinkDelivery = null;
                if (blinkDelay != null)
                {
                    blinkDelay.PostBlinkDisconnect();
                }

                if (receiver != null)
                {
                    receiver.Dispose();
                }

                SetBuffer(null, 0, 0);

                base.Dispose();
            }
        }
Beispiel #4
0
        public BlinkConn(Sender sender,
                         Receiver receiver,
                         SendDelivery sendDelivery,
                         ReceiveDelivery receiveDelivery,
                         BlinkDelivery blinkDelivery,
                         Resource resource,
                         BlinkParser parser,
                         float progressPrecision)
        {
            mSender   = sender;
            mReceiver = receiver;
            mResource = resource;

            mSendDelivery    = sendDelivery;
            mReceiveDelivery = receiveDelivery;
            mBlinkDelivery   = blinkDelivery;

            mParser = parser;

            // Init this
            Init(progressPrecision);
        }
Beispiel #5
0
        public BlinkConn(Sender sender,
            Receiver receiver,
            SendDelivery sendDelivery,
            ReceiveDelivery receiveDelivery,
            BlinkDelivery blinkDelivery,
            Resource resource,
            BlinkParser parser,
            float progressPrecision)
        {
            mSender = sender;
            mReceiver = receiver;
            mResource = resource;

            mSendDelivery = sendDelivery;
            mReceiveDelivery = receiveDelivery;
            mBlinkDelivery = blinkDelivery;

            mParser = parser;

            // Init this
            Init(progressPrecision);
        }
        public new void Dispose()
        {
            if (!IsDisposed())
            {
                mParser = null;

                ReceivePacket packet = mReceivePacket;
                mReceivePacket = null;

                Receiver receiver = mReceiver;
                mReceiver = null;

                ReceiveDelivery receiveDelivery = mReceiveDelivery;
                mReceiveDelivery = null;

                if (packet != null && receiveDelivery != null)
                {
                    if (mSurplusLen > 0)
                    {
                        packet.EndPacket();
                        receiveDelivery.PostReceiveEnd(packet, false);
                    }
                }

                BlinkDelivery blinkDelay = mBlinkDelivery;
                mBlinkDelivery = null;
                if (blinkDelay != null)
                    blinkDelay.PostBlinkDisconnect();

                if (receiver != null)
                    receiver.Dispose();

                SetBuffer(null, 0, 0);

                base.Dispose();
            }
        }