Beispiel #1
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 public bool JoinGame(BlackJackClient.BlackjackService.Game game, BlackJackClient.BlackjackService.User user)
 {
     return(base.Channel.JoinGame(game, user));
 }
Beispiel #2
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 public System.Threading.Tasks.Task <bool> JoinGameAsync(BlackJackClient.BlackjackService.Game game, BlackJackClient.BlackjackService.User user)
 {
     return(base.Channel.JoinGameAsync(game, user));
 }
Beispiel #3
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 public void ReadyPlayer(BlackJackClient.BlackjackService.Game game, BlackJackClient.BlackjackService.Player player)
 {
     base.Channel.ReadyPlayer(game, player);
 }
Beispiel #4
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 public System.Threading.Tasks.Task ReadyPlayerAsync(BlackJackClient.BlackjackService.Game game, BlackJackClient.BlackjackService.Player player)
 {
     return(base.Channel.ReadyPlayerAsync(game, player));
 }
Beispiel #5
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 public void LeaveGame(BlackJackClient.BlackjackService.Game game, BlackJackClient.BlackjackService.Player leave)
 {
     base.Channel.LeaveGame(game, leave);
 }
Beispiel #6
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 public System.Threading.Tasks.Task LeaveGameAsync(BlackJackClient.BlackjackService.Game game, BlackJackClient.BlackjackService.Player leave)
 {
     return(base.Channel.LeaveGameAsync(game, leave));
 }
Beispiel #7
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 public System.Threading.Tasks.Task <BlackJackClient.BlackjackService.Player> GetWinnerAsync(BlackJackClient.BlackjackService.Game game)
 {
     return(base.Channel.GetWinnerAsync(game));
 }
Beispiel #8
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 public BlackJackClient.BlackjackService.Player GetWinner(BlackJackClient.BlackjackService.Game game)
 {
     return(base.Channel.GetWinner(game));
 }
Beispiel #9
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 public System.Threading.Tasks.Task IncreasePotAsync(BlackJackClient.BlackjackService.Game game, int mon)
 {
     return(base.Channel.IncreasePotAsync(game, mon));
 }
Beispiel #10
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 public void IncreasePot(BlackJackClient.BlackjackService.Game game, int mon)
 {
     base.Channel.IncreasePot(game, mon);
 }
Beispiel #11
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 public void Stay(BlackJackClient.BlackjackService.Game game, BlackJackClient.BlackjackService.Player player)
 {
     base.Channel.Stay(game, player);
 }