Beispiel #1
0
        public NodePanel Clone(BehaviourTree tree, CanvasState state)

        {
            NodePanel clone = hasOuthandle ?
                              new NodePanel(tree.GetNode(nodeGuid), transform.rect, inHandle.transform.rect, outHandle.transform.rect, state) :
                              new NodePanel(tree.GetNode(nodeGuid), transform.rect, inHandle.transform.rect, state);

            clone.guid          = guid;
            clone.childrenGuids = childrenGuids;
            clone.parentGuid    = parentGuid;
            clone.transform     = transform.Clone(state);
            clone.icon          = icon;

            clone.inHandle     = inHandle.Clone(state);
            clone.hasOuthandle = hasOuthandle;
            if (hasOuthandle)
            {
                clone.outHandle = outHandle.Clone(state);
            }

            return(clone);
        }