Beispiel #1
0
 private void StartBeat()
 {
     orbit1Beat.DoBeat(Vector3.one, Constants.beatScale, Constants.beatTime, 1);
     orbit2Beat.DoBeat(Vector3.one, Constants.beatScale, Constants.beatTime, 1);
     orbit3Beat.DoBeat(Vector3.one, Constants.beatScale, Constants.beatTime, 1);
 }
Beispiel #2
0
 private void StartBeat()
 {
     targetOrbit.DoBeat(Vector3.one, Constants.beatScale, Constants.beatTime, -1);
 }
 private void ScoreBeat()
 {
     scoreBeat.DoBeat(Constants.scoreInitialScale, Constants.scoreBeatScale, Constants.scoreBeatTime, 1);    //plays the infinite beating
 }