public static void Destroy() { sharedInstance = null; }
public static void Initialize() { sharedInstance = new BattleComposition(); }
public static void Initialize() { sharedInstance = new BattleComposition(); }
public static void Destroy() { sharedInstance = null; }
public override void Execute() { BattleComposition.Initialize(); this.battleDataHolder.InitializeTeamRoster(); }
void OnDestroy() { BattleComposition.Destroy(); }