public void Start(BaseGameTable table)
 {
     m_gtTable = table;
     m_bIsRunning = true;
     m_dicStorage.Clear();
 }
 public MoveDealerButtonRoutine(BaseGameTable table)
     : base(table, TableState.MovingDealerButton)
 {
 }
Beispiel #3
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            public BaseGameRoutine(BaseGameTable table, TableState newState)
            {
                Table = table;

                RoutineState = newState;
            }
 public ShuffleDeckRoutine(BaseGameTable table)
     : base(table, TableState.ShufflingDeck)
 {
 }
 public FilterPlayersRoutine(BaseGameTable table)
     : base(table, TableState.FilteringIneligiblePlayers)
 {
 }