Beispiel #1
0
 public SwitchMasteryEntry(PlayerMobile owner, BardSpellbook book, BardMastery mastery)
     : base(mastery.Cliloc)
 {
     m_Owner   = owner;
     m_Book    = book;
     m_Mastery = mastery;
 }
Beispiel #2
0
            private static bool CanSwitch(PlayerMobile pm, BardMastery mastery)
            {
                if (!pm.HasLearnedBardMastery(mastery))
                {
                    return(false);
                }

                if (pm.Skills[mastery.Skill].Value < 90.0)
                {
                    return(false);
                }

                return(true);
            }