Beispiel #1
0
    public void Init(BallsGameMode gameMode, float x, float size)
    {
        _gameMode = gameMode;
        _size     = size;

        transform.position   = new Vector3(x * (_gameMode.ScreenSize.x - size / 2) * 2 - (_gameMode.ScreenSize.x - size / 2), -_gameMode.ScreenSize.y - size);
        transform.localScale = new Vector3(size, size, size);

        _renderer       = GetComponent <SpriteRenderer>();
        _renderer.color = Random.ColorHSV(0, 1, 1, 1, 1, 1);

        _isAlive = true;
    }
 void Start()
 {
     GameModeController = GetComponent <BallsGameMode>();
 }