Beispiel #1
0
    private IEnumerator Play()
    {
        yield return(AppUtil.Wait(1f));

        yield return(this.op.PlayOP());

        this.chara.Landing(this.charaLandPos.y);
        yield return(this.bg.LandEff(this.charaLandPos));

        yield return(AppUtil.Wait(0.3f));

        yield return(this.chara.SlideOut());

        yield return(AppUtil.Wait(0.15f));

        StartCoroutine(bg.RemainLine(0.1f));
        yield return(AppUtil.Wait(0.1f));

        StartCoroutine(title.ShowTitle());

        yield return(AppUtil.Wait(1.4f));

        bg.BlackOut();
        yield return(AppUtil.Wait(0.25f));

        title.Whiten();
        yield return(AppUtil.Wait(2f));

        // title.Blacken();
        yield return(title.HideTitle());

        yield return(AppUtil.Wait(2f));

        bg.WhiteOut();
    }