Beispiel #1
0
        protected override BTreeRunningStatus _DoTick(BTreeTemplateData _input, ref BTreeTemplateData _output)
        {
            BTreeRunningStatus runningStatus = base._DoTick(_input, ref _output);

            if (_CheckIndex(0))
            {
                BTreeNode bn = m_ChildNodes[0];
                runningStatus = bn.Tick(_input, ref _output);

                if (runningStatus == BTreeRunningStatus.Finish)
                {
                    if (m_LoopCount != INFINITELOOP)
                    {
                        m_CurrentCount++;
                        if (m_CurrentCount == m_LoopCount)
                        {
                            runningStatus = BTreeRunningStatus.Executing;
                        }
                    }
                    else
                    {
                        runningStatus = BTreeRunningStatus.Executing;
                    }
                }
            }
            if (runningStatus == BTreeRunningStatus.Finish)
            {
                m_CurrentCount = 0;
            }
            return(runningStatus);
        }
        protected override BTreeRunningStatus _DoTick(BTreeTemplateData _input, ref BTreeTemplateData _output)
        {
            base._DoTick(_input, ref _output);
            BTreeRunningStatus RunningStatus = BTreeRunningStatus.Finish;

            if (_CheckIndex(m_CurrentSelectIndex))
            {
                if (m_LastSelectIndex != m_CurrentSelectIndex)
                {
                    if (_CheckIndex(m_LastSelectIndex))
                    {
                        BTreeNode bn = m_ChildNodes[m_LastSelectIndex];
                        bn.Transition(_input);
                    }
                    m_LastSelectIndex = m_CurrentSelectIndex;
                }
            }
            if (_CheckIndex(m_LastSelectIndex))
            {
                BTreeNode bn = m_ChildNodes[m_LastSelectIndex];
                RunningStatus = bn.Tick(_input, ref _output);
                if (RunningStatus == BTreeRunningStatus.Finish)
                {
                    m_LastSelectIndex = INVALID_CHILD_NODE_INDEX;
                }
            }
            return(RunningStatus);
        }
Beispiel #3
0
        protected override BTreeRunningStatus _DoTick(BTreeTemplateData _input, ref BTreeTemplateData _output)
        {
            BTreeRunningStatus runningStatus = BTreeRunningStatus.Finish;

            //First Time
            if (m_CurrentNodeIndex == INVALID_CHILD_NODE_INDEX)
            {
                m_CurrentNodeIndex = 0;
            }
            BTreeNode bn = m_ChildNodes[m_CurrentNodeIndex];

            runningStatus = bn.Tick(_input, ref _output);
            if (runningStatus == BTreeRunningStatus.Finish)
            {
                m_CurrentNodeIndex++;
                if (m_CurrentNodeIndex == m_ChildCount)
                {
                    m_CurrentNodeIndex = INVALID_CHILD_NODE_INDEX;
                }
                else
                {
                    runningStatus = BTreeRunningStatus.Executing;
                }
            }
            if (runningStatus == BTreeRunningStatus.Error)
            {
                m_CurrentNodeIndex = INVALID_CHILD_NODE_INDEX;
            }
            return(runningStatus);
        }
        protected override BTreeRunningStatus _DoTick(BTreeTemplateData _input, ref BTreeTemplateData _output)
        {
            BTreeRunningStatus runningStatus = base._DoTick(_input, ref _output);

            if (m_Status == BTreeNodeStatus.Ready)
            {
                _DoEnter(_input);
                m_NeedExit = true;
                m_Status   = BTreeNodeStatus.Running;
                SetActiveNode(this);
            }
            if (m_Status == BTreeNodeStatus.Running)
            {
                runningStatus = _DoExecute(_input, ref _output);
                SetActiveNode(this);
                if (runningStatus == BTreeRunningStatus.Finish || runningStatus == BTreeRunningStatus.Error)
                {
                    m_Status = BTreeNodeStatus.Finish;
                }
            }
            if (m_Status == BTreeNodeStatus.Finish)
            {
                if (m_NeedExit)
                {
                    _DoExit(_input, runningStatus);
                }
                m_Status   = BTreeNodeStatus.Ready;
                m_NeedExit = false;
                SetActiveNode(null);
            }
            return(runningStatus);
        }
 protected virtual void _DoExit(BTreeTemplateData _input, BTreeRunningStatus _status)
 {
     Debugger.Log_Btree("_DoExit:" + m_Name);
 }
Beispiel #6
0
 protected virtual void _DoExit(BTreeTemplateData _input, BTreeRunningStatus _status)
 {
 }