public void SetSongBadReference() { AudioFile audioFile = new AudioFile(".//TestResources//test2.mp3"); ProgressBar progBar = new ProgressBar(); PictureBox picBox = new PictureBox(); Timer timer = new Timer(); AudioVisualizer audioVisualizer = new AudioVisualizer(progBar, picBox, timer); audioVisualizer.SetSong(null); }
public void SetSongGeneratedBitmap() { AudioFile audioFile = new AudioFile(".//TestResources//test2.mp3"); ProgressBar progBar = new ProgressBar(); PictureBox picBox = new PictureBox(); Timer timer = new Timer(); AudioVisualizer audioVisualizer = new AudioVisualizer(progBar, picBox, timer); audioVisualizer.SetSong(audioFile); Assert.IsNotNull(picBox.Image, "Image should be generated and applied to picture box."); }
public void SetSongGoodReference() { AudioFile audioFile = new AudioFile(".//TestResources//test2.mp3"); ProgressBar progBar = new ProgressBar(); PictureBox picBox = new PictureBox(); Timer timer = new Timer(); AudioVisualizer audioVisualizer = new AudioVisualizer(progBar, picBox, timer); audioVisualizer.SetSong(audioFile); Assert.IsTrue(timer.Enabled, "Timer should be enabled when a good audio file is sent."); }