Beispiel #1
0
        public void checkPlay()
        {
            ProgressBar progBar = new ProgressBar();
            PictureBox  picBox  = new PictureBox();
            Timer       timer   = new Timer();

            AudioVisualizer audioVisualizer = new AudioVisualizer(progBar, picBox, timer);

            audioVisualizer.OnPauseEvent(null, null); // event args aren't relevant here
            Assert.IsTrue(timer.Enabled, "Timer should be enabled by onPlay() events");
        }