internal AudioTrack Copy() { AudioTrack target = new AudioTrack(); target.name = name; target.mute = mute; target.panBlend = panBlend; target._sequence = _sequence; target.clips = new List <BlendClip>(); for (int i = 0; i < clips.Count; i++) { target.AddClip(clips[i].Copy()); // target.clips[target.clips.Count - 1].Init(target, false, true); } return(target); }