Beispiel #1
0
 public void Handle(AudioStateMessage message)
 {
     if (message.EffectsVolume != null)
     {
         PlayerPrefs.SetFloat("_effectsVolume", message.EffectsVolume.Value);
     }
     if (message.MusicVolume != null)
     {
         PlayerPrefs.SetFloat("_musicVolume", message.MusicVolume.Value);
     }
 }
Beispiel #2
0
 public void Handle(AudioStateMessage message)
 {
     SetVolume(message.EffectsVolume, message.MusicVolume);
 }