protected override void Dispose(bool disposing)
        {
            if (disposing)
            {
                fMessages.Clear();
                fMessages = null;

                fEnemies.Dispose();
                fEnemies = null;
            }
            base.Dispose(disposing);
        }
Beispiel #2
0
 protected override void Dispose(bool disposing)
 {
     if (disposing)
     {
         Abilities.Dispose();
         Skills.Dispose();
         Dialog.Dispose();
         Inventory = null;
         Lands     = null;
     }
     base.Dispose(disposing);
 }