Beispiel #1
0
        protected override JobHandle OnUpdate(JobHandle inputDeps)
        {
            var asteroidJob = new AsteroidJob()
            {
                deltaTime = Time.DeltaTime
            };

            return(asteroidJob.Schedule(this, inputDeps));
        }
Beispiel #2
0
        protected override JobHandle OnUpdate(JobHandle inputDeps)
        {
            var topGroup    = World.GetExistingSystem <ServerSimulationSystemGroup>();
            var asteroidJob = new AsteroidJob()
            {
                deltaTime = topGroup.UpdateDeltaTime
            };

            return(asteroidJob.Schedule(this, inputDeps));
        }