Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     AssetBundleLoadManager.LoadStart("http://192.168.0.101:80/Android/chara.unity3d", "", (obj) => {
         AssetBundle bundle = obj as AssetBundle;
         Debug.Log("obj===:" + obj.name);
         Instantiate(bundle.LoadAsset("aaaa"));
     });
 }
Beispiel #2
0
 public void Awake()
 {
     _instance = this;
 }