public async Task <T> LoadAsset <T>(string name) where T : Object
 {
     if (!await CheckLoaded())
     {
         return(null);
     }
     return(await _assetBundle.LoadAssetFromAssetBundleAsync <T>(name));
 }
Beispiel #2
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        public override async Task <StoreAsset> LoadStoreAssetFromBundleAsync(AssetBundle bundle, string saberName)
        {
            var result = await bundle.LoadAssetFromAssetBundleAsync <GameObject>("_CustomSaber");

            if (result == null)
            {
                return(null);
            }

            return(new StoreAsset("External\\" + saberName, result, bundle));
        }