public virtual void Initialize(CoreApplicationView applicationView) { applicationView.Activated += ApplicationView_Activated; CoreApplication.Suspending += CoreApplication_Suspending; // Setup scripting bridge m_Bridge = new WinRTBridge.WinRTBridge(); m_AppCallbacks.SetBridge(m_Bridge); m_AppCallbacks.SetCoreApplicationViewEvents(applicationView); }
public virtual void Initialize(CoreApplicationView applicationView) { // UnityEngine.XR.XRDevice .SetTrackingSpaceType(UnityEngine.XR.TrackingSpaceType.Stationary); applicationView.Activated += ApplicationView_Activated; CoreApplication.Suspending += CoreApplication_Suspending; // Setup scripting bridge m_Bridge = new WinRTBridge.WinRTBridge(); m_AppCallbacks.SetBridge(m_Bridge); m_AppCallbacks.SetCoreApplicationViewEvents(applicationView); }
public virtual async void Initialize(CoreApplicationView applicationView) { DebugUtil.CheckAppThread(); applicationView.Activated += ApplicationView_Activated; CoreApplication.Suspending += CoreApplication_Suspending; // Setup scripting bridge _Bridge = new WinRTBridge.WinRTBridge(); _AppCallbacks.SetBridge(_Bridge); _AppCallbacks.SetCoreApplicationViewEvents(applicationView); _audioGraphImpl = new AudioGraphImpl(); await _audioGraphImpl.InitializeAsync(); }