public void PlayAnimationByNameReversed(string animationName)
    {
        Animation2D foundAnimation;

        animationsByName.TryGetValue(animationName, out foundAnimation);

        if (!canSwitchAnimations)
        {
            return;
        }

        if (foundAnimation)
        {
            if (currentAnimation)
            {
                if (currentAnimation.GetComponent <Blink2D>())
                {
                    currentAnimation.GetComponent <Blink2D>().StopBlinking();
                }

                currentAnimation.Stop();
                currentAnimation.Hide();
            }

            foundAnimation.Show();
            foundAnimation.Play(false, true, false);

            currentAnimation = foundAnimation;
        }
    }