Beispiel #1
0
Datei: Enemy.cs Projekt: rbrt/pk
    void Start()
    {
        player       = GameObject.Find("PlayerCharacter").GetComponent <PlayerController>();
        enemyState   = EnemyStates.Idle;
        animateEnemy = GetComponentInChildren <AnimateEnemy>();

        behaviourCoroutine = this.StartSafeCoroutine(Primer());
    }
Beispiel #2
0
Datei: Enemy.cs Projekt: rbrt/pk
    void Start()
    {
        player = GameObject.Find("PlayerCharacter").GetComponent<PlayerController>();
        enemyState = EnemyStates.Idle;
        animateEnemy = GetComponentInChildren<AnimateEnemy>();

        behaviourCoroutine = this.StartSafeCoroutine(Primer());
    }