Beispiel #1
0
 public void UpdateAimingControls(int val) // mapped to dropdown menu in Unity Editor
 {
     aimInputType = (val == 0) ? AimInputType.Mouse : AimInputType.CV;
     UpdateControlsText();
     UpdatePreviewInteractable();
     UpdateWebcamText(false);
 }
Beispiel #2
0
 public void SetDefaultControls()
 {
     aimInputType          = AimInputType.Mouse;
     weaponSelectInputType = WeaponSelectInputType.ArrowKeys;
     enablePreview         = false;
 }