protected void ucLogOn_LoggingOut(object sender, UcUserArgs e)
        {
            switch (e.UserRoleId)
            {
            case 1:     // Admin
                break;

            case 2:     // Agent
                Int32     agentId   = ProxyHelper.GetUserAgentId(e.UserId);
                AgentPool agentPool = (AgentPool)Application["AgentPool"];
                agentPool.UnRegisterAgent(agentId);
                break;

            case 3:     // Manager
                break;

            case 5:     // Supervisor
                break;

            default:
                break;
            }
        }
Beispiel #2
0
 protected void btnReset_Click(object sender, EventArgs e)
 {
     agentPool.UnRegisterAgent(agentId);
     updateAgentStatus();
 }