Beispiel #1
0
 private void Start()
 {
     actualUnitStatistic = GetComponent <ActualUnitStatistic>();
     playerNodes         = new Node[8];
     objectTilePosition  = GetComponent <ObjectTilePosition>();
     playerFollowers     = new List <GameObject>();
     rb = GetComponent <Rigidbody2D>();
 }
 private void Start()
 {
     statistic          = GetComponent <ActualUnitStatistic>();
     currentRoute       = new List <Node>();
     rb                 = GetComponent <Rigidbody2D>();
     objectTilePosition = GetComponent <ObjectTilePosition>();
     idleMove           = true;
     objectTilePosition.GetActiveTile().CanGoTo = false;
     EstablisheMovement();
 }
Beispiel #3
0
 private void Start()
 {
     audioSource         = GetComponent <AudioSource>();
     actualUnitStatistic = GetComponent <ActualUnitStatistic>();
     maxHealth           = actualUnitStatistic.MaxHP;
     ActualHealth        = maxHealth;
     if (hpBarController != null)
     {
         hpBarController.MaxHealthPoint = actualUnitStatistic.MaxHP;
     }
 }
 private void Start()
 {
     actualUnitStatistic = GetComponent <ActualUnitStatistic>();
 }