Beispiel #1
0
 public void AddPlayer(Player player)
 {
     if (!playersAndClones.ContainsKey(player))
     {
         PlayerClone clone = new PlayerClone(this.actorManager, this.particleManager, this.tileMap, this.camera, player.location, content, player.frameWidth, player.frameHeight, player.collideWidth, player.collideHeight);
         clone.playerToRecord       = player;
         clone.InteractionRectangle = this.CollisionRectangle;
         playersAndClones.Add(player, clone);
         actorManager.AddPlayerClone(clone);
     }
 }