Beispiel #1
0
 private void _Next()
 {
     if (_Activists.Count > 0)
     {
         _Current.Shutdown();
         _Current = _Activists.Dequeue();
         _Current.DoneEvent += _Next;
         _Current.Launch();
     }
     else
     {
         _Judge();
     }
 }
Beispiel #2
0
 void Regulus.Game.IStage.Enter()
 {
     _Current = _Activists.Dequeue();
     _Current.DoneEvent += _Next;
     _Current.Launch();
 }