Beispiel #1
0
 public void PlayerActorSkillTarget(int index, bool isPlayerSide, int skillIndex)
 {
     foreach (ActiveEffect effect in activeManager.GetActive(turnTaker.actives[skillIndex]).effects)
     {
         ActorSkillEffectTarget(bm.GetCharacter(index, isPlayerSide), effect);
     }
     turnTaker.battleAttribute.actionBar -= 2000;
 }
 public string GetSkillNote(int index)
 {
     return(activeManager.GetActive(turnTaker.actives[index]).info);
 }