Beispiel #1
0
 private void UpdateAchievement()
 {
     if (finished && allStatues)
     {
         TimeSpan elapsedSpan = new TimeSpan(finishTime.Ticks - speedrunStart.Ticks);
         if (elapsedSpan.Minutes <= 12)
         {
             Achievement_Manager.Set_TWELVE_MINUTES();
         }
         if (elapsedSpan.Minutes <= 10)
         {
             Achievement_Manager.Set_TEN_MINUTES();
         }
         if (elapsedSpan.Minutes <= 8)
         {
             Achievement_Manager.Set_EIGHT_MINUTES();
         }
     }
 }