Beispiel #1
0
    private void OnTriggerEnter(Collider other)
    {
        if (wasActivated)
        {
            return;
        }

        wasActivated = true;
        PlayParticles();
        towerScript.RemovePart();

        if (other.tag == "Player")
        {
            switch (numberOfPiecesRemoved)
            {
            case 0:
                Achievement_Manager.Set_FIRST_PART();
                break;

            case 1:
                Achievement_Manager.Set_SECOND_PART();
                break;

            case 2:
                Achievement_Manager.Set_THIRD_PART();
                break;

            case 3:
                Achievement_Manager.Set_LAST_PART();
                break;
            }
        }

        RemoveMiniatureTowerPart();
    }