public void recalculatePath(ref AStarPathing pathing, Vector2 pos)
    {
        pathing = new AStarPathing(grid.getTileLocation(pos), grid.getTileLocation(positionScaled), grid);

        pathing.path.Clear();
        pathing.findPath();

        pathing.path.Insert(0, grid.getTileLocation(pos));
        pathing.path.RemoveAt(pathing.path.Count - 1);
    }
Beispiel #2
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        public override BehaviorReturnCode Behave()
        {
            if (pathFound())
            {
                return(BehaviorReturnCode.Success);
            }

            if (pathFailed())
            {
                return(BehaviorReturnCode.Failure);
            }

            f_Pathing.findPath();

            return(BehaviorReturnCode.Running);
        }