Beispiel #1
0
 public void Release()
 {
     apSystem.Release();
     campSystem.Release();
     stageSystem.Release();
     gameEventSystem.Release();
     characterSystem.Release();
     achievementSystem.Release();
 }
Beispiel #2
0
    // 释放游戏系统
    public void Release()
    {
        // 游戏系统
        m_GameEventSystem.Release();
        m_CampSystem.Release();
        m_StageSystem.Release();
        m_CharacterSystem.Release();
        m_ApSystem.Release();
        m_AchievementSystem.Release();
        // 界面
        m_CampInfoUI.Release();
        m_SoldierInfoUI.Release();
        m_GameStateInfoUI.Release();
        m_GamePauseUI.Release();
        UITool.ReleaseCanvas();

        // 存档
        SaveData();
    }