Beispiel #1
0
    void OnTriggerEnter2D(Collider2D other)
    {
        AEnemy enemy = other.GetComponent <AEnemy>();

        if (enemy)
        {
            if (enemy.transform.position.x >= 0)
            {
                enemy.SetColor(colorRight);
            }
            else
            {
                enemy.SetColor(colorLeft);
            }
        }
    }