Beispiel #1
0
 public void R9()
 {
     Time = 120;//下一波攻擊時間
     AAA.firedM2();
     MakeMonster("B1", new MONSTER6_A(new Vector2(200, -200)), 2 + GamePage.HERO_S);
     MakeMonster("B1", new MONSTER6_A(new Vector2(200, -400)), 2 + GamePage.HERO_S);
 }
Beispiel #2
0
 public void R9()
 {
     Time = 200;//下一波攻擊時間
     MakeMonster("C1", new MONSTER7_C(new Vector2(0, 0)), 4);
     MakeMonster("C1", new MONSTER41_B(new Vector2(0, 0)), 5 + GamePage.HERO_S);
     AAA.firedM2();
 }
Beispiel #3
0
        public void R9()
        {
            Time = 350;//下一波攻擊時間
            AAA.firedM2();
            MakeMonster("C1", new MONSTER7_A(new Vector2(0, 0)), 15);
            MakeMonster("C1", new MONSTER7_B(new Vector2(0, 0)), 15);
            MakeMonster("C1", new MONSTER7_C(new Vector2(0, 0)), 15);

            MakeMonster("A1", new MONSTER2_A(new Vector2(50, 0)), 5 + GamePage.HERO_S);
            MakeMonster("A1", new MONSTER21_A(new Vector2(440, 0)), 5 + GamePage.HERO_S);
        }
Beispiel #4
0
        public void R6()
        {
            Time = 200;//下一波攻擊時間
            AAA.firedM2();

            MakeMonster("A1", new MONSTER41_A(new Vector2(320, 700)), 2);



            for (int i = 0; i < 12; i++)
            {
                MONSTER11_B MMM = new MONSTER11_B(new Vector2(380, -60 * i));
                MMM.Yn = 400;

                MMM.N2     = 150;
                MMM.ADD_X2 = -1.5f;
                MMM.ADD_Y2 = -2f;


                MMM.N3     = 500;
                MMM.ADD_X3 = 0f;
                MMM.ADD_Y3 = 2f;

                BOX.Add(MMM);
            }



            for (int i = 0; i < 12; i++)
            {
                MONSTER11_B MMM = new MONSTER11_B(new Vector2(100, -60 * i));
                MMM.Yn = 400;

                MMM.N2     = 150;
                MMM.ADD_X2 = 1.5f;
                MMM.ADD_Y2 = -2f;


                MMM.N3     = 500;
                MMM.ADD_X3 = 0f;
                MMM.ADD_Y3 = 2f;



                BOX.Add(MMM);
            }
        }
Beispiel #5
0
 public void R10()
 {
     Time = 10;//下一波攻擊時間
     AAA.firedM2();
 }
Beispiel #6
0
 public void R7()
 {
     Time = 60;//下一波攻擊時間
     MakeMonster("C1", new MONSTER7_C(new Vector2(0, 0)), 4);
     AAA.firedM2();
 }