public void AssignmentMustWorkForRec15() { var t = _.t(new B0(), new B1(), new B2(), new B3(), new B4(), new B5(), new B6(), new B7(), new B8(), new B9(), new B10(), new B11(), new B12(), new B13(), new B14()); A0 a0 = t._1; A1 a1 = t._2; A2 a2 = t._3; A3 a3 = t._4; A4 a4 = t._5; A5 a5 = t._6; A6 a6 = t._7; A7 a7 = t._8; A8 a8 = t._9; A9 a9 = t._10; A10 a10 = t._11; A11 a11 = t._12; A12 a12 = t._13; A13 a13 = t._14; A14 a14 = t._15; Assert.NotNull(a0); Assert.NotNull(a1); Assert.NotNull(a2); Assert.NotNull(a3); Assert.NotNull(a4); Assert.NotNull(a5); Assert.NotNull(a6); Assert.NotNull(a7); Assert.NotNull(a8); Assert.NotNull(a9); Assert.NotNull(a10); Assert.NotNull(a11); Assert.NotNull(a12); Assert.NotNull(a13); Assert.NotNull(a14); }
public void setRespFalse() { A1.SetActive(false); A2.SetActive(false); A3.SetActive(false); A4.SetActive(false); A5.SetActive(false); A6.SetActive(false); A7.SetActive(false); B1.SetActive(false); B2.SetActive(false); B3.SetActive(false); B4.SetActive(false); B5.SetActive(false); B6.SetActive(false); B7.SetActive(false); C1.SetActive(false); C2.SetActive(false); C3.SetActive(false); C4.SetActive(false); C5.SetActive(false); C6.SetActive(false); C7.SetActive(false); }
void Start() { Profiler.BeginSample("A"); var a = new A6(); Profiler.EndSample(); Profiler.BeginSample("B"); B b = new B(); Profiler.EndSample(); Profiler.BeginSample("S1"); S1 s1 = new S1(); Profiler.EndSample(); Profiler.BeginSample("Empty"); Empty e0 = new Empty(); Profiler.EndSample(); Profiler.BeginSample("C1"); C1 c1 = new C1(); Profiler.EndSample(); Profiler.BeginSample("C2"); C2 c2 = new C2(); Profiler.EndSample(); Profiler.BeginSample("C3"); C3 c3 = new C3(); Profiler.EndSample(); Profiler.BeginSample("C4"); C4 c4 = new C4(); Profiler.EndSample(); Profiler.BeginSample("C5"); C5 c5 = new C5(); Profiler.EndSample(); Profiler.BeginSample("C6"); C6 c6 = new C6(); Profiler.EndSample(); Profiler.BeginSample("C7"); C7 c7 = new C7(); Profiler.EndSample(); }
public void TestOrderTransitiveRunAfter() { var a = new A6(); var b = new B6(); var c = new C6(); var s = new IBuildStep[] { b, a, c }; var sorted = Builder.SortSteps(s); Assert.That(sorted, Is.EqualTo(new IBuildStep[] { a, b, c })); }
void Start() { Profiler.BeginSample("A"); var a = new A6(); Profiler.EndSample(); Profiler.BeginSample("B"); B b = new B(); Profiler.EndSample(); }
public void AssignmentMustWorkForRec23() { var t = _.t(new B0(), new B1(), new B2(), new B3(), new B4(), new B5(), new B6(), new B7(), new B8(), new B9(), new B10(), new B11(), new B12(), new B13(), new B14(), new B15(), new B16(), new B17(), new B18(), new B19(), new B20(), new B21(), new B22()); A0 a0 = t._1; A1 a1 = t._2; A2 a2 = t._3; A3 a3 = t._4; A4 a4 = t._5; A5 a5 = t._6; A6 a6 = t._7; A7 a7 = t._8; A8 a8 = t._9; A9 a9 = t._10; A10 a10 = t._11; A11 a11 = t._12; A12 a12 = t._13; A13 a13 = t._14; A14 a14 = t._15; A15 a15 = t._16; A16 a16 = t._17; A17 a17 = t._18; A18 a18 = t._19; A19 a19 = t._20; A20 a20 = t._21; A21 a21 = t._22; A22 a22 = t._23; Assert.NotNull(a0); Assert.NotNull(a1); Assert.NotNull(a2); Assert.NotNull(a3); Assert.NotNull(a4); Assert.NotNull(a5); Assert.NotNull(a6); Assert.NotNull(a7); Assert.NotNull(a8); Assert.NotNull(a9); Assert.NotNull(a10); Assert.NotNull(a11); Assert.NotNull(a12); Assert.NotNull(a13); Assert.NotNull(a14); Assert.NotNull(a15); Assert.NotNull(a16); Assert.NotNull(a17); Assert.NotNull(a18); Assert.NotNull(a19); Assert.NotNull(a20); Assert.NotNull(a21); Assert.NotNull(a22); }
static void Main() { A1.Foo(); A2.Foo(); A3.Foo(); A4.Foo(); A5.Foo(); A6.Foo(); A7.Foo(); A8.Foo(); A9.Foo(); A10.Foo(); Console.WriteLine("<%END%>"); }
public static void Foo() { if (foo_called) { return; } foo_called = true; Console.WriteLine("A3.Foo"); X.N++; A1.Foo(); A2.Foo(); A4.Foo(); A5.Foo(); A6.Foo(); A7.Foo(); A8.Foo(); A9.Foo(); A10.Foo(); }
public void AssignmentMustWorkForRec7() { var t = _.t(new B0(), new B1(), new B2(), new B3(), new B4(), new B5(), new B6()); A0 a0 = t._1; A1 a1 = t._2; A2 a2 = t._3; A3 a3 = t._4; A4 a4 = t._5; A5 a5 = t._6; A6 a6 = t._7; Assert.NotNull(a0); Assert.NotNull(a1); Assert.NotNull(a2); Assert.NotNull(a3); Assert.NotNull(a4); Assert.NotNull(a5); Assert.NotNull(a6); }
public A5() { A6 = new A6(); }
private void towerChange(Tower tower) { A1.Invoke((Action) delegate { A1.Visible = false; }); A2.Invoke((Action) delegate { A2.Visible = false; }); A3.Invoke((Action) delegate { A3.Visible = false; }); A4.Invoke((Action) delegate { A4.Visible = false; }); A5.Invoke((Action) delegate { A5.Visible = false; }); A6.Invoke((Action) delegate { A6.Visible = false; }); B1.Invoke((Action) delegate { B1.Visible = false; }); B2.Invoke((Action) delegate { B2.Visible = false; }); B3.Invoke((Action) delegate { B3.Visible = false; }); B4.Invoke((Action) delegate { B4.Visible = false; }); B5.Invoke((Action) delegate { B5.Visible = false; }); B6.Invoke((Action) delegate { B6.Visible = false; }); C1.Invoke((Action) delegate { C1.Visible = false; }); C2.Invoke((Action) delegate { C2.Visible = false; }); C3.Invoke((Action) delegate { C3.Visible = false; }); C4.Invoke((Action) delegate { C4.Visible = false; }); C5.Invoke((Action) delegate { C5.Visible = false; }); C6.Invoke((Action) delegate { C6.Visible = false; }); if (tower.A[0] != 0) { A1.Invoke((Action) delegate { A1.Text = (tower.A[0] + ""); }); A1.Invoke((Action) delegate { A1.Visible = true; }); } if (tower.A[1] != 0) { A2.Invoke((Action) delegate { A2.Text = (tower.A[1] + ""); }); A2.Invoke((Action) delegate { A2.Visible = true; }); } if (tower.A[2] != 0) { A3.Invoke((Action) delegate { A3.Text = (tower.A[2] + ""); }); A3.Invoke((Action) delegate { A3.Visible = true; }); } if (tower.A[3] != 0) { A4.Invoke((Action) delegate { A4.Text = (tower.A[3] + ""); }); A4.Invoke((Action) delegate { A4.Visible = true; }); } if (tower.A[4] != 0) { A5.Invoke((Action) delegate { A5.Text = (tower.A[4] + ""); }); A5.Invoke((Action) delegate { A5.Visible = true; }); } if (tower.A[5] != 0) { A6.Invoke((Action) delegate { A6.Text = (tower.A[5] + ""); }); A6.Invoke((Action) delegate { A6.Visible = true; }); } if (tower.B[0] != 0) { B1.Invoke((Action) delegate { B1.Text = (tower.B[0] + ""); }); B1.Invoke((Action) delegate { B1.Visible = true; }); } if (tower.B[1] != 0) { B2.Invoke((Action) delegate { B2.Text = (tower.B[1] + ""); }); B2.Invoke((Action) delegate { B2.Visible = true; }); } if (tower.B[2] != 0) { B3.Invoke((Action) delegate { B3.Text = (tower.B[2] + ""); }); B3.Invoke((Action) delegate { B3.Visible = true; }); } if (tower.B[3] != 0) { B4.Invoke((Action) delegate { B4.Text = (tower.B[3] + ""); }); B4.Invoke((Action) delegate { B4.Visible = true; }); } if (tower.B[4] != 0) { B5.Invoke((Action) delegate { B5.Text = (tower.B[4] + ""); }); B5.Invoke((Action) delegate { B5.Visible = true; }); } if (tower.B[5] != 0) { B6.Invoke((Action) delegate { B6.Text = (tower.B[5] + ""); }); B6.Invoke((Action) delegate { B6.Visible = true; }); } if (tower.C[0] != 0) { C1.Invoke((Action) delegate { C1.Text = (tower.C[0] + ""); }); C1.Invoke((Action) delegate { C1.Visible = true; }); } if (tower.C[1] != 0) { C2.Invoke((Action) delegate { C2.Text = (tower.C[1] + ""); }); C2.Invoke((Action) delegate { C2.Visible = true; }); } if (tower.C[2] != 0) { C3.Invoke((Action) delegate { C3.Text = (tower.C[2] + ""); }); C3.Invoke((Action) delegate { C3.Visible = true; }); } if (tower.C[3] != 0) { C4.Invoke((Action) delegate { C4.Text = (tower.C[3] + ""); }); C4.Invoke((Action) delegate { C4.Visible = true; }); } if (tower.C[4] != 0) { C5.Invoke((Action) delegate { C5.Text = (tower.C[4] + ""); }); C5.Invoke((Action) delegate { C5.Visible = true; }); } if (tower.C[5] != 0) { C6.Invoke((Action) delegate { C6.Text = (tower.C[5] + ""); }); C6.Invoke((Action) delegate { C6.Visible = true; }); } }
// Use this for initialization void Start() { PlayerIcon.GetComponent <SpriteRenderer>().enabled = true; A1.GetComponent <SpriteRenderer>().enabled = false; A2.GetComponent <SpriteRenderer>().enabled = false; A3.GetComponent <SpriteRenderer>().enabled = false; A4.GetComponent <SpriteRenderer>().enabled = false; A5.GetComponent <SpriteRenderer>().enabled = false; A6.GetComponent <SpriteRenderer>().enabled = false; A7.GetComponent <SpriteRenderer>().enabled = false; A8.GetComponent <SpriteRenderer>().enabled = false; A9.GetComponent <SpriteRenderer>().enabled = false; A10.GetComponent <SpriteRenderer>().enabled = false; A11.GetComponent <SpriteRenderer>().enabled = false; B1.GetComponent <SpriteRenderer>().enabled = false; B2.GetComponent <SpriteRenderer>().enabled = false; B3.GetComponent <SpriteRenderer>().enabled = false; B4.GetComponent <SpriteRenderer>().enabled = false; B5.GetComponent <SpriteRenderer>().enabled = false; B6.GetComponent <SpriteRenderer>().enabled = false; B7.GetComponent <SpriteRenderer>().enabled = false; B8.GetComponent <SpriteRenderer>().enabled = false; B9.GetComponent <SpriteRenderer>().enabled = false; B10.GetComponent <SpriteRenderer>().enabled = false; B11.GetComponent <SpriteRenderer>().enabled = false; C1.GetComponent <SpriteRenderer>().enabled = false; C2.GetComponent <SpriteRenderer>().enabled = false; C3.GetComponent <SpriteRenderer>().enabled = false; C4.GetComponent <SpriteRenderer>().enabled = false; C5.GetComponent <SpriteRenderer>().enabled = false; C6.GetComponent <SpriteRenderer>().enabled = false; C7.GetComponent <SpriteRenderer>().enabled = false; C8.GetComponent <SpriteRenderer>().enabled = false; C9.GetComponent <SpriteRenderer>().enabled = false; C10.GetComponent <SpriteRenderer>().enabled = false; C11.GetComponent <SpriteRenderer>().enabled = false; D1.GetComponent <SpriteRenderer>().enabled = false; D2.GetComponent <SpriteRenderer>().enabled = false; D3.GetComponent <SpriteRenderer>().enabled = false; D4.GetComponent <SpriteRenderer>().enabled = false; D5.GetComponent <SpriteRenderer>().enabled = false; D6.GetComponent <SpriteRenderer>().enabled = false; D7.GetComponent <SpriteRenderer>().enabled = false; D8.GetComponent <SpriteRenderer>().enabled = false; D9.GetComponent <SpriteRenderer>().enabled = false; D10.GetComponent <SpriteRenderer>().enabled = false; D11.GetComponent <SpriteRenderer>().enabled = false; E1.GetComponent <SpriteRenderer>().enabled = false; E2.GetComponent <SpriteRenderer>().enabled = false; E3.GetComponent <SpriteRenderer>().enabled = false; E4.GetComponent <SpriteRenderer>().enabled = false; E5.GetComponent <SpriteRenderer>().enabled = false; E6.GetComponent <SpriteRenderer>().enabled = false; E7.GetComponent <SpriteRenderer>().enabled = false; E8.GetComponent <SpriteRenderer>().enabled = false; E9.GetComponent <SpriteRenderer>().enabled = false; E10.GetComponent <SpriteRenderer>().enabled = false; E11.GetComponent <SpriteRenderer>().enabled = false; F1.GetComponent <SpriteRenderer>().enabled = false; F2.GetComponent <SpriteRenderer>().enabled = false; F3.GetComponent <SpriteRenderer>().enabled = false; F4.GetComponent <SpriteRenderer>().enabled = false; F5.GetComponent <SpriteRenderer>().enabled = false; F6.GetComponent <SpriteRenderer>().enabled = false; F7.GetComponent <SpriteRenderer>().enabled = false; F8.GetComponent <SpriteRenderer>().enabled = false; F9.GetComponent <SpriteRenderer>().enabled = false; F10.GetComponent <SpriteRenderer>().enabled = false; F11.GetComponent <SpriteRenderer>().enabled = false; G1.GetComponent <SpriteRenderer>().enabled = false; G2.GetComponent <SpriteRenderer>().enabled = false; G3.GetComponent <SpriteRenderer>().enabled = false; G4.GetComponent <SpriteRenderer>().enabled = false; G5.GetComponent <SpriteRenderer>().enabled = false; G6.GetComponent <SpriteRenderer>().enabled = false; G7.GetComponent <SpriteRenderer>().enabled = false; G8.GetComponent <SpriteRenderer>().enabled = false; G9.GetComponent <SpriteRenderer>().enabled = false; G10.GetComponent <SpriteRenderer>().enabled = false; G11.GetComponent <SpriteRenderer>().enabled = false; H1.GetComponent <SpriteRenderer>().enabled = false; H2.GetComponent <SpriteRenderer>().enabled = false; H3.GetComponent <SpriteRenderer>().enabled = false; H4.GetComponent <SpriteRenderer>().enabled = false; H5.GetComponent <SpriteRenderer>().enabled = false; H6.GetComponent <SpriteRenderer>().enabled = false; H7.GetComponent <SpriteRenderer>().enabled = false; H8.GetComponent <SpriteRenderer>().enabled = false; H9.GetComponent <SpriteRenderer>().enabled = false; H10.GetComponent <SpriteRenderer>().enabled = false; H11.GetComponent <SpriteRenderer>().enabled = false; I1.GetComponent <SpriteRenderer>().enabled = false; I2.GetComponent <SpriteRenderer>().enabled = false; I3.GetComponent <SpriteRenderer>().enabled = false; I4.GetComponent <SpriteRenderer>().enabled = false; I5.GetComponent <SpriteRenderer>().enabled = false; I6.GetComponent <SpriteRenderer>().enabled = false; I7.GetComponent <SpriteRenderer>().enabled = false; I8.GetComponent <SpriteRenderer>().enabled = false; I9.GetComponent <SpriteRenderer>().enabled = false; I10.GetComponent <SpriteRenderer>().enabled = false; I11.GetComponent <SpriteRenderer>().enabled = false; J1.GetComponent <SpriteRenderer>().enabled = false; J2.GetComponent <SpriteRenderer>().enabled = false; J3.GetComponent <SpriteRenderer>().enabled = false; J4.GetComponent <SpriteRenderer>().enabled = false; J5.GetComponent <SpriteRenderer>().enabled = false; J6.GetComponent <SpriteRenderer>().enabled = false; J7.GetComponent <SpriteRenderer>().enabled = false; J8.GetComponent <SpriteRenderer>().enabled = false; J9.GetComponent <SpriteRenderer>().enabled = false; J10.GetComponent <SpriteRenderer>().enabled = false; J11.GetComponent <SpriteRenderer>().enabled = false; K1.GetComponent <SpriteRenderer>().enabled = false; K2.GetComponent <SpriteRenderer>().enabled = false; K3.GetComponent <SpriteRenderer>().enabled = false; K4.GetComponent <SpriteRenderer>().enabled = false; K5.GetComponent <SpriteRenderer>().enabled = false; K6.GetComponent <SpriteRenderer>().enabled = false; K7.GetComponent <SpriteRenderer>().enabled = false; K8.GetComponent <SpriteRenderer>().enabled = false; K9.GetComponent <SpriteRenderer>().enabled = false; K10.GetComponent <SpriteRenderer>().enabled = false; K11.GetComponent <SpriteRenderer>().enabled = false; float ratio = Screen.width / Screen.height; if (ratio < 2) { int screenx = 543; int screeny = 653; } else { int screenx = 743; int screeny = 853; } }
public static int Main() { A a = null; A2 a2 = null; A3 a3 = null; A4 a4 = null; A5 a5 = null; A6 a6 = null; if (-a != -5) { return(1); } if (-a2 != -3) { return(2); } if (-a3 != -1) { return(3); } if (-a4 != -7) { return(4); } if (-a5 != -8) { return(5); } if (-a6 != -2) { return(6); } if (~a != -6) { return(10); } if (~a2 != -4) { return(11); } if (~a3 != -2) { return(12); } if (~a4 != 4294967289) { return(13); } if (~a5 != -9) { return(14); } if (~a6 != -3) { return(15); } MyDecimal d = new MyDecimal(); if (-d != -42) { return(20); } E e = E.Value; if (~e != (E)4294967271) { return(21); } uint dp = 0; dp = +dp; Console.WriteLine("OK"); return(0); }
void Update() { if (respondio && waith < 200) { waith++; } else { waith = 0; respondio = false; } if (planet > 8) { planet = 1; } if (A.getAns() && !respondio) { Debug.Log("A!!!"); Respuesta = "A"; isItCorrect(); respondio = true; } else if (B.getAns() && !respondio) { Debug.Log("B¡!!"); Respuesta = "B"; isItCorrect(); respondio = true; } else if (C.getAns() && !respondio) { Debug.Log("C¡!!"); Respuesta = "C"; isItCorrect(); respondio = true; } // preguntas Mercurio if (planet == Mer) { setRespFalse(); A1.SetActive(true); B1.SetActive(true); C1.SetActive(true); CurrentPos = Mercurio; timmer = 0; //saludar if (!Boolwait && saludar) { setAudFalse(); AuHola.SetActive(true); saludar = false; Wait(1.2f); } else if (!Boolwait && pista != 1) { setAudFalse(); Au1Pr.SetActive(true); //pista pista = pista * -1; Wait(15); } if (!Boolwait && pista == 1) { setAudFalse(); Au1Pi.SetActive(true); pista = pista * -1; Wait(8); } //esperar } if (planet == Ven) { setRespFalse(); A2.SetActive(true); B2.SetActive(true); C2.SetActive(true); CurrentPos = Venus; timmer = 0; if (!Boolwait && pista2 != 1) { //pregunta pista2 = pista2 * -1; setAudFalse(); Au2Pr.SetActive(true); Wait(12); } if (!Boolwait && pista2 == 1) { //pista pista2 = pista2 * -1; setAudFalse(); Au2Pi.SetActive(true); Wait(10); } } if (planet == Tie) { setRespFalse(); A3.SetActive(true); B3.SetActive(true); C3.SetActive(true); CurrentPos = Tierra; timmer = 0; if (!Boolwait && pista3 != 1) { //pregunta pista3 = pista3 * -1; setAudFalse(); Au3Pr.SetActive(true); Wait(12); } if (!Boolwait && pista3 == 1) { //pista pista3 = pista3 * -1; setAudFalse(); Au3Pi.SetActive(true); Wait(10); } } if (planet == Mar) { setRespFalse(); A4.SetActive(true); B4.SetActive(true); C4.SetActive(true); CurrentPos = Marte; timmer = 0; if (!Boolwait && pista4 != 1) { //pregunta pista4 = pista4 * -1; setAudFalse(); Au4Pr.SetActive(true); Wait(12); } if (!Boolwait && pista4 == 1) { //pista pista4 = pista4 * -1; setAudFalse(); Au4Pi.SetActive(true); Wait(10); } } if (planet == Jup) { setRespFalse(); A5.SetActive(true); B5.SetActive(true); C5.SetActive(true); CurrentPos = Jupiter; timmer = 0; if (!Boolwait && pista5 != 1) { //pregunta pista5 = pista5 * -1; setAudFalse(); Au5Pr.SetActive(true); Wait(12); } if (!Boolwait && pista5 == 1) { //pista pista5 = pista5 * -1; setAudFalse(); Au5Pi.SetActive(true); Wait(10); } } if (planet == Sat) { setRespFalse(); A6.SetActive(true); B6.SetActive(true); C6.SetActive(true); CurrentPos = Saturno; timmer = 0; if (!Boolwait && pista6 != 1) { //pregunta pista6 = pista6 * -1; setAudFalse(); Au6Pr.SetActive(true); Wait(12); } if (!Boolwait && pista6 == 1) { //pista pista6 = pista6 * -1; setAudFalse(); Au6Pi.SetActive(true); Wait(10); } } if (planet == Nep) { setRespFalse(); A7.SetActive(true); B7.SetActive(true); C7.SetActive(true); CurrentPos = Neptuno; timmer = 0; if (!Boolwait && pista7 != 1) { //pregunta pista7 = pista7 * -1; setAudFalse(); Au7Pr.SetActive(true); Wait(12); } if (!Boolwait && pista7 == 1) { //pista pista7 = pista7 * -1; setAudFalse(); Au7Pi.SetActive(true); Wait(10); } } if (planet == Ura) { waitTime = waitTime + tres; tres = 0; ganaste.SetActive(true); gano = true; CurrentPos = Urano; timmer = 0; if (!Boolwait && pista8 != 1) { //pregunta pista8 = pista8 * -1; setAudFalse(); Au8Pr.SetActive(true); Wait(4); } if (!Boolwait && pista8 == 1) { //pista pista8 = pista8 * -1; setAudFalse(); Au8Pi.SetActive(true); Wait(4); } } ShoulIWait(); if (!Boolwait && gano) { SceneManager.LoadScene("Menu"); } transform.localPosition = Vector3.Lerp(transform.localPosition, CurrentPos.position, 0.1f); transform.localRotation = Quaternion.Slerp(transform.localRotation, CurrentPos.rotation, 0.1f); }
public A7(A6 a6) { }
public A5(A7 a7, A6 a6, A8 a8) { }