public RechargeViewMolde() : base("资金管理") { this.RechargeCommand = new UniversalCommand(Recharge); }
/// <summary> /// 实例化一个新的玩法标签的封装 /// </summary> /// <param name="name">名称</param> /// <param name="selectTagCommand">选中玩法标签的命令</param> public TagOfBet(string name, UniversalCommand selectTagCommand) { this.Name = name; this.SelectTagCommand = selectTagCommand; }
public EditSelfBankInfoViewModel() : base("个人中心") { this.EdirCommand = new UniversalCommand(Edit); }
/// <summary> /// 实例化一个新的操作视图的基类 /// </summary> /// <param name="selectedButtonName">高亮按键的名称</param> public ManagerViewModelBase(string selectedButtonName) { //初始化参数 this.PageName = selectedButtonName; //初始化命令 this.JumpCommand = new UniversalCommand(new Action<object>(Jump)); this.LogoutCommand = new UniversalCommand(new Action<object>(Logout)); this.CloseNoticeWindowCommand = new UniversalCommand(new Action<object>(CloseNoticeWindow)); //加载公告列表 ShowBulletins(2); DispatcherTimer timer = new DispatcherTimer(); timer.Interval = new TimeSpan(0, 0, 5); timer.Tick += (sender, e) => { ShowBulletins(2); }; timer.Start(); DispatcherTimer timer2 = new DispatcherTimer(); timer2.Interval = new TimeSpan(0, 0, 1); timer2.Tick += (sender, e) => { ShowUnreadNotices(); }; timer2.Start(); #region 加载中奖排行 Dictionary<string, List<TopBonus>> tD = DataManager.GetValue<Dictionary<string, List<TopBonus>>>(DataKey.IWorld_Client_TopBouns); if (ContrastManager.Contrasts.Any(c => c.ButtonNames.Any(bName => bName == selectedButtonName))) { if (!tD.Keys.Any(key => key == selectedButtonName)) { GetTopBonusImport import = new GetTopBonusImport { Notes = 7, TicketId = DataManager.GetValue<List<LotteryService.LotteryTicketExport>>(DataKey.IWorld_Client_Tickets) .First(x => x.Name == selectedButtonName).Id, Token = DataManager.GetValue<string>(DataKey.IWorld_Client_Token) }; LotteryServiceClient client = new LotteryServiceClient(); client.GetTopBonusCompleted += (sender, e) => { if (e.Result.Success) { return; } tD.Add(selectedButtonName, e.Result.Info); DataManager.SetValue(DataKey.IWorld_Client_TopBouns, tD); e.Result.Info.OrderByDescending(x => x.Sum).ToList(); }; } else { tD[selectedButtonName].OrderByDescending(x => x.Sum).ToList().ForEach(x => this.TopBonus.Add(x)); } } else { tD["_all"].OrderByDescending(x => x.Sum).ToList().ForEach(x => this.TopBonus.Add(x)); } #endregion }
public WithdrawalViewModel() : base("资金管理") { this.WithdrawalCommand = new UniversalCommand(Withdrawal); }
public MainViewModel(string ticketName) : base(ticketName) { this.ReadyBetCommand = new UniversalCommand(ReadyBet); this.ClearBetCommand = new UniversalCommand(ClearBet); this.OpenChasingWindowCommand = new UniversalCommand(OpenChasingWindow); this.DoBetWindowCommand = new UniversalCommand(DoBetWindow); this.DoBetWindowCommand.SetCanExecute(false); this.Tags = new ObservableCollection<TagOfBet>(); this.HowToPlays = new ObservableCollection<HowToPlayOfBet>(); this.Seats = new ObservableCollection<SeatOfBet>(); this.Lotteries = new ObservableCollection<LotteryExport>(); this.Bettings = new ObservableCollection<BettingExport>(); lotteryClient.GetLotteriesCompleted += ShowGetLotteriesResult; lotteryClient.GetBettingsCompleted += ShowGetBettingsResult; lotteryClient.BetCompleted += ShowBetResult; List<LotteryTicketExport> tickets = DataManager.GetValue<List<LotteryTicketExport>>(DataKey.IWorld_Client_Tickets); this.Ticket = tickets.First(x => x.Name == ticketName); this.Ticket.Tags.ForEach(x => { TagOfBet tag = new TagOfBet(x.Name, new UniversalCommand(SelectTag)); this.Tags.Add(tag); }); this.Tags.First().Selected = true; AuthorExport userInfo = DataManager.GetValue<AuthorExport>(DataKey.IWorld_Client_UserInfo); this.maxPoinN = userInfo.PlayInfo.Rebate_Normal; this.maxPoinUn = userInfo.PlayInfo.Rebate_IndefinitePosition; RefreshLotteryInfo(); RefreshBettings(); Storyboard s = new Storyboard(); s.Duration = new System.Windows.Duration(new TimeSpan(0, 0, 1)); s.Completed += (sender, e) => { List<LotteryTicketExport> _tickets = DataManager.GetValue<List<LotteryTicketExport>>(DataKey.IWorld_Client_Tickets); LotteryTicketExport _ticket = tickets.First(x => x.Name == ticketName); if (this.Ticket.Issue != _ticket.Issue) { this.Ticket.Issue = _ticket.Issue; this.Ticket.NextIssue = _ticket.NextIssue; this.Ticket.NextLotteryTime = _ticket.NextLotteryTime; this.Ticket.LotteryValues = _ticket.LotteryValues; RefreshLotteryInfo(); RefreshLotteries(); } Storyboard storyboard = (Storyboard)sender; storyboard.Begin(); }; s.Begin(); }
/// <summary> /// 实例化一个新的玩法的封装 /// </summary> /// <param name="name">名称</param> /// <param name="selectHowToPlayCommand">选中玩法的命令</param> public HowToPlayOfBet(string name, UniversalCommand selectHowToPlayCommand) { this.Name = name; this.SelectHowToPlayCommand = selectHowToPlayCommand; }
/// <summary> /// 实例化一个新的登陆页的视图模型 /// </summary> public LoginViewModel() { this.LoginCommand = new UniversalCommand(Login); }
/// <summary> /// 实例化一个新的用于投注的号码的封装 /// </summary> /// <param name="num">号码</param> /// <param name="clearBetCommand">清理已选投注的命令</param> public NumOfBet(int num, UniversalCommand clearBetCommand) { this.Num = num; this.ClearBetCommand = clearBetCommand; }