//初期化 public PlayState(GameStateManager GSManager) { manager = GSManager; psm = GameObject.Find("Player").GetComponent <PlayerStateManager>(); ld = GameObject.Find("Life").GetComponent <LifeDisplayer>(); td = GameObject.Find("Timer").GetComponent <TimerDisplayer>(); Life = ld.GetLife(); }
//更新処理 public void StateUpdate() { DestroyPlayer(); psm = GameObject.Find("Player").GetComponent <PlayerStateManager>(); td = GameObject.Find("Timer").GetComponent <TimerDisplayer>(); }