示例#1
0
文件: Main.cs 项目: stimpy76/OpenMuS9
        private void creditbmdToolStripMenuItem_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();
            if (string.IsNullOrEmpty(fpath))
                return;

            Credits Decoder = new Credits(fpath, BmdFile.FileType.Credit);
            ClientEditor editor = new ClientEditor(Decoder, false);
            editor.Show();
        }
示例#2
0
        private void jewelOfHarmonyOptionbmdToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();

            if (string.IsNullOrEmpty(fpath))
            {
                return;
            }

            JewelOfHarmonyOption Decoder = new JewelOfHarmonyOption(fpath, BmdFile.FileType.JewelOfHarmonyOption);
            ClientEditor         editor  = new ClientEditor(Decoder, false);

            editor.Show();
        }
示例#3
0
        private void MinimaptoolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();

            if (string.IsNullOrEmpty(fpath))
            {
                return;
            }

            Minimap      Decoder = new Minimap(fpath, BmdFile.FileType.Minimap);
            ClientEditor editor  = new ClientEditor(Decoder, false);

            editor.Show();
        }
示例#4
0
        private void serverListbmdToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();

            if (string.IsNullOrEmpty(fpath))
            {
                return;
            }

            ServerList   Decoder = new ServerList(fpath, BmdFile.FileType.ServerList);
            ClientEditor editor  = new ClientEditor(Decoder, false);

            editor.Show();
        }
示例#5
0
        private void itemSetOptionnmdToolStripMenuItem_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();

            if (string.IsNullOrEmpty(fpath))
            {
                return;
            }

            ItemSetOption Decoder = new ItemSetOption(fpath, BmdFile.FileType.ItemSetOption);
            ClientEditor  editor  = new ClientEditor(Decoder, false);

            editor.Show();
        }
示例#6
0
        private void filterNamebmdToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();

            if (string.IsNullOrEmpty(fpath))
            {
                return;
            }

            GenericFilter Decoder = new GenericFilter(fpath, BmdFile.FileType.Filter);
            ClientEditor  editor  = new ClientEditor(Decoder, false);

            editor.Show();
        }
示例#7
0
        private void helpDatabmdToolStripMenuItem_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();

            if (string.IsNullOrEmpty(fpath))
            {
                return;
            }

            HelpData     Decoder = new HelpData(fpath, BmdFile.FileType.HelpData);
            ClientEditor editor  = new ClientEditor(Decoder, false);

            editor.Show();
        }
示例#8
0
        private void questWordsbmdToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();

            if (string.IsNullOrEmpty(fpath))
            {
                return;
            }

            QuestWords   Decoder = new QuestWords(fpath, BmdFile.FileType.QuestWords);
            ClientEditor editor  = new ClientEditor(Decoder, false);

            editor.Show();
        }
示例#9
0
        private void monsterSkillbmdToolStripMenuItem2_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();

            if (string.IsNullOrEmpty(fpath))
            {
                return;
            }

            MonsterSkill Decoder = new MonsterSkill(fpath, BmdFile.FileType.MonsterSkill);
            ClientEditor editor  = new ClientEditor(Decoder, false);

            editor.Show();
        }
示例#10
0
        private void infoToolstripTextbmdToolStripMenuItem_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();

            if (string.IsNullOrEmpty(fpath))
            {
                return;
            }

            InfoTooltipText Decoder = new InfoTooltipText(fpath, BmdFile.FileType.InfoTooltipText);
            ClientEditor    editor  = new ClientEditor(Decoder, false);

            editor.Show();
        }
示例#11
0
        private void nPCNamebmdToolStripMenuItem_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();

            if (string.IsNullOrEmpty(fpath))
            {
                return;
            }


            NPCName      Decoder = new NPCName(fpath, BmdFile.FileType.NPCName);
            ClientEditor editor  = new ClientEditor(Decoder, false);

            editor.Show();
        }
示例#12
0
        private void textbmdToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();

            if (string.IsNullOrEmpty(fpath))
            {
                return;
            }

            Text         Decoder = new Text(fpath, BmdFile.FileType.Text);
            ClientEditor editor  = new ClientEditor(Decoder, false);

            editor.Show();

            /*
             * string fpath = OpenDialog();
             * if (string.IsNullOrEmpty(fpath))
             *  return;
             * new ClientEditor(fpath,(int)MuFile.FileType.Text);
             * */
        }
示例#13
0
文件: Main.cs 项目: stimpy76/OpenMuS9
        private void textbmdToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();
            if (string.IsNullOrEmpty(fpath))
                return;

            Text Decoder = new Text(fpath, BmdFile.FileType.Text);
            ClientEditor editor = new ClientEditor(Decoder, false);
            editor.Show();

            /*
            string fpath = OpenDialog();
            if (string.IsNullOrEmpty(fpath))
                return;
            new ClientEditor(fpath,(int)MuFile.FileType.Text);
             * */
        }
示例#14
0
文件: Main.cs 项目: stimpy76/OpenMuS9
        private void socketItembmdToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();
            if (string.IsNullOrEmpty(fpath))
                return;

            SocketItem Decoder = new SocketItem(fpath, BmdFile.FileType.SocketItem);
            ClientEditor editor = new ClientEditor(Decoder, false);
            editor.Show();
        }
示例#15
0
文件: Main.cs 项目: stimpy76/OpenMuS9
        private void questWordsbmdToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();
            if (string.IsNullOrEmpty(fpath))
                return;

            QuestWords Decoder = new QuestWords(fpath, BmdFile.FileType.QuestWords);
            ClientEditor editor = new ClientEditor(Decoder, false);

            editor.Show();
        }
示例#16
0
文件: Main.cs 项目: stimpy76/OpenMuS9
        private void movereqbmdToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();
            if (string.IsNullOrEmpty(fpath))
                return;

            MoveReq Decoder = new MoveReq(fpath, BmdFile.FileType.MoveReq);
            ClientEditor editor = new ClientEditor(Decoder, false);
            editor.Show();
        }
示例#17
0
文件: Main.cs 项目: stimpy76/OpenMuS9
        private void MinimaptoolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();
            if (string.IsNullOrEmpty(fpath))
                return;

            Minimap Decoder = new Minimap(fpath, BmdFile.FileType.Minimap);
            ClientEditor editor = new ClientEditor(Decoder, false);
            editor.Show();
        }
示例#18
0
文件: Main.cs 项目: stimpy76/OpenMuS9
        private void masterSkillTreeDatabmdToolStripMenuItem2_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();
            if (string.IsNullOrEmpty(fpath))
                return;

            MasterSkillTreeData Decoder = new MasterSkillTreeData(fpath, BmdFile.FileType.MasterSkillTreeData);
            ClientEditor editor = new ClientEditor(Decoder, false);

            editor.Show();
        }
示例#19
0
文件: Main.cs 项目: stimpy76/OpenMuS9
        private void jewelOfHarmonyOptionbmdToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();
            if (string.IsNullOrEmpty(fpath))
                return;

            JewelOfHarmonyOption Decoder = new JewelOfHarmonyOption(fpath, BmdFile.FileType.JewelOfHarmonyOption);
            ClientEditor editor = new ClientEditor(Decoder, false);
            editor.Show();
        }
示例#20
0
文件: Main.cs 项目: stimpy76/OpenMuS9
        private void itemTextTooltipbmdToolStripMenuItem_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();
            if (string.IsNullOrEmpty(fpath))
                return;

            ItemTooltipText Decoder = new ItemTooltipText(fpath, BmdFile.FileType.ItemTooltipText);
            ClientEditor editor = new ClientEditor(Decoder, false);
            editor.Show();
        }
示例#21
0
文件: Main.cs 项目: stimpy76/OpenMuS9
        private void filterNamebmdToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            string fpath = OpenDialog();
            if (string.IsNullOrEmpty(fpath))
                return;

            GenericFilter Decoder = new GenericFilter(fpath, BmdFile.FileType.Filter);
            ClientEditor editor = new ClientEditor(Decoder, false);
            editor.Show();
        }